People keep bringing up that they had to be this way because people would find the most efficient way to run dungeons anyways so why bother without even considering the reason this is the case. The game has so little content it forces you to overfarm them and repeat the same thing until you barf.

So yeah, when your choice is to run the same thing for the 1,000th time it's not gonna be fun, and its not like taking the most optimal path to finish it is fun either, they literally just do it that way so they can get the hell out ASAP. Tome farming should be removed from dungeons and moved into field content so dungeons can be interesting again and people don't feel physically sick from seeing them.

NOBODY wants to be there.