Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 44
  1. #31
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    679
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    And yet they spend months working on that "few moments" of content. It's because it's an intentional design decision:
    I'm fairly certain the poster you are quoting is referring to shelf life of the content (which has room for improvement in FFXIV), not time of a singular run.
    7.1 in sum was very meager in that regard unless you enjoy progress raiding.
    (5)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  2. #32
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ovIm View Post
    I'm fairly certain the poster you are quoting is referring to shelf life of the content (which has room for improvement in FFXIV), not time of a singular run.
    7.1 in sum was very meager in that regard unless you enjoy progress raiding.
    Indeed I was, lack of replayability and lack of variation in the content with said playability makes for dull experiences. Once your done with the content, your done with the content in 14. Where HSR and Gogomuffin (which I started recently), both mobile games, have things with replayability in weekly content and variation (dragon in gogo as well as Horror || DU, Memory of Chaos, Apocalyptic, Pure Fiction in Honkai)... FFXIV at this point is an AFK simulator great for RPers not so great for people who enjoy engagement with the game state.
    (1)
    Last edited by Katish; 02-25-2025 at 11:43 PM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  3. #33
    Player
    Majatok's Avatar
    Join Date
    Aug 2021
    Posts
    90
    Character
    Theo Farley
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Katish View Post
    Indeed I was, lack of replayability and lack of variation in the content with said playability makes for dull experiences. Once your done with the content, your done with the content in 14. Where HSR and Gogomuffin (which I started recently), both mobile games, have things with replayability in weekly content and variation (dragon in gogo as well as Horror || DU, Memory of Chaos, Apocalyptic, Pure Fiction in Honkai)... FFXIV at this point is an AFK simulator great for RPers not so great for people who enjoy engagement with the game state.
    It doesn't help that all jobs have been simplified and homogenized, if they were more varied and unique it would help keeping content fresh for a longer time, if things get dull you could just switch to another job to spice things up.
    But this would also require for the devs to actually make use of the battle system, most "casual" content barely make you fight in the first place and if they do it's so easy that you could clear it by closing your eyes and pressing random buttons.
    (2)
    Last edited by Majatok; 02-26-2025 at 12:10 AM.

  4. #34
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    301
    Character
    Maweth Ashari
    World
    Alpha
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kandraxx View Post
    Weird that a casual niche MMO doesn't actually have casual content eh? Because I can't see a single reason why anyone would play this over WoW (any version) for raiding, PvP and tryhard content, with the small exception of DD solo which is basically all FFXIV has going for it.
    I give you thousand reasons if you want

    the graphic in final is better, the classes are better (i had not with one class in wow so much fun then i had with reaper/dragoon/samu/viper) the races are better, no race restriction on classes, no dumb fraction system

    raiding wow raids are not really harder sorry to tell you as someone which played wow for more then 10 years in the hardcore scene, im sorry to tell you that, atleast our ultimates are more fun.

    open world content? lets be real if i go to a fate or to a world event in wow theres not really that big of a difference.
    (0)

  5. #35
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    679
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Katish View Post
    Indeed I was, lack of replayability and lack of variation in the content with said playability makes for dull experiences.
    yeah, I'm right there with you. Personally I am currently diving a lot in Darktide and Deep Rock Galactic, both games with just a fraction of the content available in FFXIV, but with a perceived bigger replayability for all kinds of content. Different builds and mission modifiers keep things fresh even if you know the baseline of what to expect. And group play with my friends feels generally more engaging and cooperative than running content in FFXIV.
    I still have high hopes for Occult Crescent, mind you. On paper it reads like it could bring a lot of fun to the table. just the release date of a year after expansion launch is incredibly unfortunate.
    (2)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  6. #36
    Player
    kite384's Avatar
    Join Date
    Apr 2014
    Posts
    75
    Character
    Shugo Kunisaki
    World
    Leviathan
    Main Class
    Lancer Lv 100
    Eureka Anemos came out in 4.25
    Bozja in 5.35 it was delayed
    Occult Crescent is not delayed so its probably 7.25
    (1)

  7. #37
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    897
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Mawlzy View Post
    I've always been puzzled by this concern players will be "overwhelmed by content" if a lot drops at the same time.

    How does one recognize this if it happens? Cold sweats? Palpitations? Hyperventilating?

    .
    LOLOLOL YES

    I think players are so worried about content luls that we forget we're already in one.

    Player base is dropping and we need casual player base.
    (3)

  8. #38
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,899
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    It's coming in 7.25 that's not bad. Lets hope the initial release has some meat in it.
    (0)

  9. #39
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    664
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    I really think they should add the relic grind on 7.1 onwards
    (0)

  10. #40
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,753
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 92
    Quote Originally Posted by Zarkovitch View Post
    I really think they should add the relic grind on 7.1 onwards
    I remember when the base versions of Zodiac weapons were available in 2.0 and the base versions of Anima weapons were available in 3.15. Now Dawntrail's will be almost a full year after the expansion releases.
    (1)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast