
Originally Posted by
Sekundessounet
As for emotions being felt strongly for X or Y reason, I hear you. That is, in itself, an accessibility issue too, because you need to struggle maintaining a healthy emotional level while dealing with a ton of strangers, and it can get painful. And sadly, while I understand your frustrations about GMs, their job is not to look at the full picture on that level, because if they could they would either have to take anyone's word for it (which is not a good idea), or they would be able to invade someone's privacy outside of the game, which is worse. And sadly, is partly on people like us to find ways to not have the game eat up at our mental health and find avenues to cool off these emotions :/~
EDIT : also for gear/hairstyle requets, no game will listen to one person on what to add to the game. If you want specific types of stuff to be added, find people that are in the same boat and make your collective voice heard. That's how we got the unlocking of gendered gear for example.
EDIT2 : Also yes, being passive-agressive will probably work because you get plausible deniability on a written chat. But then it means you relish being an actuall awful human being dictated by its own insecurities, so frankly nobody has time for that.