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  1. #1
    Player
    SarriaKadijah's Avatar
    Join Date
    Oct 2023
    Posts
    27
    Character
    Sarria Kadijah
    World
    Exodus
    Main Class
    Dragoon Lv 100

    Crafter/Gathering EXP Nerf Is Too Strong

    I still do not understand why the nerf is so strong on the methods for crafting and gathering experience at levels 80 (for some things) and 90 (for everything).

    1) Crafters get Trained Eye at level 80. I understand that this would allow for cheesing of collectables, which is something devs would want to prevent. BUT at level 88, collectables for level 80 and below are still awarding normal experience. Only once you hit level 90 does the experience drop to 1000 xp per item, and this is for all items from EW/level 90 and below. Level 90 crafts are *not* cheeseable at this point. I'm really frustrated and confused as to why this nerf happens at this point.

    2) I can see this being applicable with the Society quests as well, but at level 80, the Dwarf quests also drop to 1000 xp per turn in. Quests which are from level 71-80 - again, this is not a range in which the Trained Eye skill will actually help in most of the cases! Why is this nerf implemented here? And so strongly?

    3) Gatherers have the same problem, which really doesn't make sense because there is no skill that allows a gatherer to instantly max quality a collectable, like there is with crafters.

    I can see scaling down the exp given for quests far below your level, but the keyword here is *far*. There's already a decreasing rate of return on lower level items due to the increase in exp needed to reach each subsequent level, but if you want to scale up that decrease, I can see the logic in that.

    I do not see the logic in this punishment for hitting certain level milestones, and it's incredibly frustrating and dissuades players from doing things like the society quests. Once the dwarf quests dropped to a 1000 exp return per turn in, there's literally no point to finishing the questline anymore, at least not until I'm back at max level and just looking for stuff to do.

    Please, re-evaluate this exp nerf and change it to something that's less punishing. There has to be some kind of middle ground here, and one that encourages players to participate in all the extra content that is available, such as the society quests.
    (1)

  2. #2
    Player
    AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    289
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    The reason is simply to get players to do the level appropriate content. I mean, the scaling is only active for the levels of the current expansion. When I levelled during EW, I distrinctly remember completely overlevelling all my crafters into SB level range just by doing the ARR leves to checkmark the log. Then you got previous expansion society quests, daily GC turn ins and 12 custom delieveries weekly allowances on top of 6 leve allowances per day, all of which deliver quite a lot of low investment xp. I mean, leves are so powerful, people level up all their crafters and gatherers in a few hours after an expansion launch.
    (1)

  3. #3
    Player
    CNitsah's Avatar
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    Jun 2020
    Posts
    652
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    When was there a xp nerf? After the release of DT?
    (0)

  4. #4
    Player
    SarriaKadijah's Avatar
    Join Date
    Oct 2023
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    27
    Character
    Sarria Kadijah
    World
    Exodus
    Main Class
    Dragoon Lv 100
    DT added an additional nerf. Especially of the collectables. And the severe drop from a normal amount of exp to just 1000.

    I honestly have the biggest problem with the gatherer nerfs for collectables in general, and then the nerf of all EW turnins when you hit level 90. It would be one thing if they nerfed turnins after you were 10+ levels above, but nerfing level 80 society quests when you hit level 80, and level 90 collectables when you hit level 90 just feels like punishment for hitting a milestone.
    (4)

  5. #5
    Player
    AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    289
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CNitsah View Post
    When was there a xp nerf? After the release of DT?
    No, it's the same spiel as for the previous expansions. The xp for House of Splendor turn ins of collectables from the previous expansions, society tribe quests of the previous expansions as well as levequests from the previous expansions, will be capped to 1000 xp for classes that have reached the previous expansion's max level. I.e. currently, that is lvl 90, with all the pre-DT stuff then being capped, and only DT versions of these turn ins giving appropriate xp.
    (2)

  6. #6
    Player
    SarriaKadijah's Avatar
    Join Date
    Oct 2023
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    27
    Character
    Sarria Kadijah
    World
    Exodus
    Main Class
    Dragoon Lv 100
    No, it changed. At no point did House of Splendor/Collectables turn ins dip in exp until DT came out and levels beyond 90 were an option. My level 88 CUL on an alt still gets full EXP from collectables from ARR, HW, etc. It's only once you get to level 90 that it drops, and it drops for ALL collectables except the level 91 ones. So any extra level 90 collectables might as well be discarded for how useful they are.

    It's possible that the Dwarf and Namazu Society quests got nerfed when you hit level 80/70 respectively already. I'm pretty sure Namazu didn't because I was working on those for a while back during SHB, but it's been a few years since them so I can't say for certain - though I probably wouldn't have finished that quest line if it wasn't giving me exp in return. I also finished all the Dwarf quests before EW came out, so I'm not sure about those either. I don't like that the exp nerf dis-incentivizes players from actually completing those quest lines though, especially since those quests have a set limit per day anyway.

    It's one thing to encourage players to move on to the next expansion's crafting and gathering, but they should be dissuading people from doing SHB and below content when you get to DT, not EW stuff when you literally JUST got to the first level for DT (and technically the *last* level of EW).
    (0)

  7. #7
    Player
    AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    289
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SarriaKadijah View Post
    No, it changed.
    Yes, Dawntrail was released. As such, Endwalker became part of the "previous expansions" group. During Endwalker, doing Shadowbringer and below leves, turn ins and society quests would all give 1000 xp when the corresponding class hit lvl 80. It's a simple gameplay restriction. Again, it's basically a non-issue, the game throws so many ways to level crafters / gatherers at you for basically no investment, the capping of previous expansion is basically just to curb scrip generation. I mean, you still get full xp for all the Custom Deliveries, the low level ones you can instacraft to max collectabliity.

    I mean, I don't really get your issue here, if you aren't interested in the story quests of the societies, don't do them. If you just want to grind as fast as possible, just do leves / current expansion scrip turn ins. Again, people max out all their crafters and gatherers before the evening on a launch day.
    (1)

  8. #8
    Player
    SarriaKadijah's Avatar
    Join Date
    Oct 2023
    Posts
    27
    Character
    Sarria Kadijah
    World
    Exodus
    Main Class
    Dragoon Lv 100
    Edit 2: Retracting everything I said here because I was wrong and I can admit that and I was getting defensive, and that was distracting from my point and that's on me. But I do not think that hitting players with a nerf this strong this suddenly is good for the player base as a whole. It would be one thing if it hit in stages (nerf ARR when you get to STB levels, etc), but the sudden wham out of the blue when you are close to getting caught up with everyone else, especially if we're in the patch cycle and not right around release day of a new expac, feels bad man.

    Edit: and maybe I'm just forgetting what it was like during EW but it is frustrating to get hit with that huge dip when I'm not actually up to the expansion mats yet. It would be fine if it hit at 91 - I fully get the need to push people to do new expansion stuff, but nothing takes the wind out of my sails more than seeing that return on the time and effort to collect and/or craft just go to waste like that.
    (1)
    Last edited by SarriaKadijah; 02-23-2025 at 11:46 PM. Reason: I was wrong so I removed my incorrect statements.

  9. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    If I remember correctly they added the exp nerfs after people were hoarding items before an expansion released to then turn them in once the expansion released to instantly hit the new level cap.
    (2)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  10. #10
    Player
    USAFJerrySo's Avatar
    Join Date
    Jul 2020
    Posts
    65
    Character
    Jerry So
    World
    Golem
    Main Class
    Monk Lv 80
    I think you are spoiled on how generous SE give exp for the rest of the jobs. It's not meant to level max in just 1 day. No need to rush it as it isn't even much of an issue.
    (2)

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