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  1. #1
    Player

    Join Date
    Sep 2011
    Posts
    38

    Passive Abilities for DoL/DoH

    Just came back to the game after a long hiatus. I left GSM @44 before I left, and just started fishing since I've been back. My question pertains to the passive abilities we get with DoL/DoH. How do they work and how should you prioritize what procs, or can you even? Is it best to keep as many active as possible or only keep the specific ones you want to proc? Does the slot positioning of each ability matter in how often they proc?

    Any info on this would help me out greatly. Thanks.
    (0)

  2. #2
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    random
    finger of the gods will proc when your at a node that can get matter.
    (0)

  3. #3
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    For DoH it's best to choose 5 that will help with what you're trying do accomplish, be that HQ or just synthing as fast as possible. You'll get the 5 you selected in the order selected. If you choose more than five it will choose five from them randomly.

    For DoL it seems that each time you visit a node, there's a chance for an ability to activate, so you can focus your results by only equipping one, e.g. Sweat of Brow. Fingerprints of the Gods seems to work a bit differently, as it will not activate during a levequest, but activates at an unusually high rate when it applies. It may be beneficial even to unequip Fingerprints of the Gods when you don't want catalysts.
    (0)