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  1. #21
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,747
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Connor View Post
    Game: FFXI

    Feature: Subjobs

    Let me use Cure and Thunder as a Bard again like I did in 1.0! Yoshi-P I double dare you to do it.

    What I like about it: I enjoyed the freedom it gave players in terms of what they could contribute to the party. Plus being able to move certain abilities from one job to another is a fairly common mechanic Final Fantasy games featuring jobs.

    How is differs from XIV: the sheer fact players are even allowed to make a choice is a massive difference from XIV lol. The game makes our decisions for us here
    We actually had sub jobs in ARR - it was sort of how you unlocked advanced jobs on classes. Gladiator to 30 and conjurer to 15 unlocked Paladin. Arcanist to 30 and white mage to 15 unlocked scholar. Arcanist to 30 and black mage to 15 unlocked summoner. Etc.

    (You could also cross class almost any ability as a base class in both 1.0 and ARR and they killed off that as well. No All Rounders for anyone except G'raha Tia!)

    They could have done SO MUCH MORE with that system, and each of the current jobs in the game could have fed off it - GLD + BLM = DRK. Archer + conjurer = BRD. Archer + marauder = MCH. Conjurer + arcanist = AST.

    I believe that they originally intended something akin to that, but scrapped it so early in development that the only way it was visible was the ghost of 30 DRK playing exactly like GLD/PLD at HW launch. They killed off the "subjob" concept for good and made Advanced Jobs instead.

    Cross class abilities were removed in favor of role actions.

    Anyway, I'm excited that the new Field Operations area is bringing this concept back in to some extent, with the Ephemeral Jobs. It'll be fun to see which combinations are worth using once that content releases.
    (0)
    Last edited by Catwho; 02-18-2025 at 12:14 AM.

  2. #22
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,092
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Catwho View Post
    We actually had sub jobs in ARR - it was sort of how you unlocked advanced jobs on classes. Gladiator to 30 and conjurer to 15 unlocked Paladin. Arcanist to 30 and white mage to 15 unlocked scholar. Arcanist to 30 and black mage to 15 unlocked summoner. Etc.

    (You could also cross class almost any ability as a base class in both 1.0 and ARR and they killed off that as well. No All Rounders for anyone except G'raha Tia!)

    They could have done SO MUCH MORE with that system, and each of the current jobs in the game could have fed off it - GLD + BLM = DRK. Archer + conjurer = BRD. Archer + marauder = MCH. Conjurer + arcanist = AST.

    I believe that they originally intended something akin to that, but scrapped it so early in development that the only way it was visible was the ghost of 30 DRK playing exactly like GLD/PLD at HW launch. They killed off the "subjob" concept for good and made Advanced Jobs instead.

    Cross class abilities were removed in favor of role actions.

    Anyway, I'm excited that the new Field Operations area is bringing this concept back in to some extent, with the Ephemeral Jobs. It'll be fun to see which combinations are worth using once that content releases.
    I know; I was there lol.

    Goddamn Yoshi-P took my Bard’s 1.0 Conjurer / Thaumaturge subjobs, swapped THM for LNC at some point just before release ( I haven’t forgotten Yoshi!), then for 2.0 full release slapped us in the face with ‘Lancer/Pugilist’. Then in HW they took our LB! They really haven’t given much in return over the years either…

    Give me my spells back Yoshi! Someone out there totally needs a Cure and a Stoneskin right now! Also anyone remember Sacred Prism? Lol
    (0)

  3. #23
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,170
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Connor View Post
    Bard’s 1.0
    I miss 1.0's bard being more like XI's bard and having songs that are more than just flat dmg+ and being more of a actual support class. You could give mp refresh to mages, attack up to melee, debuff the mob and give the tank some extra survivability all at the same time. I was really hoping for that to be expanded beyond the 3 or 4 songs from 1.0, but nope, they just took it and made it extreeeeeemly boring because they decided to just design a ranger and not a bard.
    (1)
    Last edited by MicahZerrshia; 02-18-2025 at 02:46 AM.

  4. #24
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,092
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    I miss 1.0's bard being more like XI's bard and having songs that are more than just flat dmg+ and being more of a actual support class. You could give mp refresh to mages, attack up to melee, debuff the mob and give the tank some extra survivability all at the same time. I was really hoping for that to be expanded beyond the 3 or 4 songs from 1.0, but nope, they just took it and made it extreeeeeemly boring because they decided to just design a ranger and not a bard.
    Absolutely agree. And I mean, naturally there’s going to be some things they can’t properly translate from 1.0 > 2.0, but at the same time ever since 2.0 came out they’ve been gradually throwing out the baby, the bathwater, the tub, the sink and a handful of towels lol.

    Though that brings up another feature from other games I’d like to see lol.

    Game: Practically every MMO except this one

    Feature: Support Classes

    What I like about it: Offers an entirely different playstyle than ‘pure dps’

    How it differs from XIV: they do not exist here in any real capacity lol
    (2)

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