It's not wrong. The game is designed to have a "normal" version of each content so that you can enjoy it even if you aren't into raiding and just want to see the story.

I do agree with you that there are deaths in normal content. But I would say I have seen this most in:
  • Leveling dungeons or first max level dungeon (due to the tight sync).
  • First times in dungeons (due to not knowing mechanics) or specific trials (X.3 trials like Final Steps, Tsukuyomi, WoL, etc).
  • Endwalker and Dawntrail trials (Babaricca, Golbez, Abyssal Fracture, Gilded Araya, Everkeep, etc).
  • Normal Raids (when they don't suffer to poor syncs)
  • Alliance Raids (when they don't suffer to poor syncs)
But even among normal content where "you see deaths" that can have a time limit because they sync it very poorly and never revisit it.