Quote Originally Posted by Valence View Post
Not gonna lie, I was agreeing fully with you until this. I'm a staunch believer that Feast had high floor and low skill ceiling comparatively. Feast was extremely scripted if anything.
Maybe we have different ways of judging difficulty or skill expression. I find that it is much more difficult to carry bad players in CC. Whereas in Feast it's night and day. In a way that's also because the Feast community is smaller.

I would agree that Feast was more scripted with the reliance on precise 30s bursts. Theoretically CC is also that but even in t100 matches there's barely any coordination (I haven't touched it after mid EW though) and often resembled a bunch of monkeys running around haplessly. The lack of a countdown quick chat option really hurt CC for me.

Maybe theoretically CC has a far higher skill ceiling. I can 100% buy that. But in practice the gameplay felt like Gold Feast matches in Crystal.