Quote Originally Posted by NaoSen View Post
I am not saying that this makes raiding easy, although it seems to go from hard to easy once the instructions become more natural.
The concept of all fights in this game, for the most part, is that it's a script. It's hard only until you learn the script and get used to it. Then you learn it by heart like a dance, a song or a play and it becomes muscle memory. That is why we say that we "learn the fight" or "know the fight".

After clearing, it's always been common for people to suddenly declare it's easy. It's just how it is. Everything is easy once you're used to it - but won't be for many people doing it for the first times.

Personally, I enjoy it this way. I enjoy the fights, I enjoy that it allows me to become good at them and optimize in them.

It does make them boring if you farm them for too many months after they release though. So it's wise to stop at some point so you don't burn out, and try some other content instead. That's true for dungeons as well.

Personally, I've been solving the repetition by simply changing job so that I'm tackling it from a different role / angle.
it feels like it's just a matter of time before 8 players could walk into an instance with a mod, press play and they clear.
That already has happened. And has for a very long time. The majority of players don't go this far, but it's definitely a thing.