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  1. #1
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97

    Since Jumping is confirmed, can we fall off a cliff, take damage, etc?

    One major difference between FFXIV world and other MMO worlds is jump and falling off ledges. In other MMOs, you basically can jump and fall anywhere, into the water, off a cliff, everything is open.

    So in FFXIV, has this been confirmed: would all the invisible walls be taken out, therefore, we can jump off a cliff of La Noscea , into the sea? Everytime I'm fishing, I get this urge to just jump, and this has always been my dream.

    Thanks for anyone with information.
    (8)
    Last edited by Hycinthus; 08-13-2012 at 11:22 PM.

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    my understanding is no, but we'll have to wait and see.
    (1)

  3. #3
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Hycinthus View Post
    One major difference between FFXIV world and other MMO worlds is jump and falling off ledges. In other MMOs, you basically can jump and fall anywhere, into the water, off a cliff, everything is open.

    So in FFXIV, has this been confirmed: would all the invisible walls be taken out, therefore, we can jump off a cliff of La Noscea , into the sea? Everytime I'm fishing, I get this urge to just jump, and this has always been my dream.

    Thanks for anyone with information.
    I hope we don't have invisible walls, those are just game breakers.
    I truly want to jump in the sea too, even it means death. FREEDOM!
    (12)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  4. #4
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Our interview at Japan expo
    Is jumping everywhere possible? For instance, you hop over a cliff, and then you do not die...?
    Yoshida : You can definitely jump everywhere. (pointing a small cliff) That kind of cliff, yes, but we will not allow the players to jump over a cliff... (pointing a higher cliff) ...that high, they would die. (laughs)
    The Final Fantasy graphics are too realistic, we can't really allow players to do this kind of stuff.
    (Yoshida jumps and gets stuck in a wall, laughs)
    It is still a dev version! (laughs)
    (8)

  5. #5
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    What is more important to me is whether or not we can jump in combat. There's already enough ways to kill oneself in an MMO.
    (0)
    Proud owner of a Goobbue Mount

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    The Final Fantasy graphics are too realistic, we can't really allow players to do this kind of stuff.
    Doesn't make sense.
    (5)


  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mishakai View Post
    What is more important to me is whether or not we can jump in combat. There's already enough ways to kill oneself in an MMO.
    Jump in combat is confirmed. You can jump during combat to stop your cast.
    (0)

  8. #8
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by bobbygunz View Post
    Doesn't make sense.
    ruins the immersion.
    (4)

  9. #9
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 97
    Quote Originally Posted by Genz View Post
    Thank you for posting this interview, I've never seen that before.

    Quote Originally Posted by bobbygunz View Post
    Doesn't make sense.

    I agree, I feel that by having invisible walls everywhere, it's more unrealistic and more immersion-breaking. For example, outside Uldah area, the cliff that has a sloping path going down, I should be able to just jump that.
    (4)

  10. #10
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mishakai View Post
    What is more important to me is whether or not we can jump in combat. There's already enough ways to kill oneself in an MMO.
    Yes, It's been confirmed we can Jump in combat.

    Level DRG and you can do it now.


    Quote Originally Posted by Hycinthus View Post
    I feel that by having invisible walls everywhere, it's more unrealistic and more immersion-breaking. For example, outside Uldah area, the cliff that has a sloping path going down, I should be able to just jump that.
    This is one of the main reasons that people were against jump to begin with...

    The jumping advocates thought it breaks immersion not being able to jump, so the Devs added in jumping but with very little gameplay value to it (I understand the 2.0 maps will have small obstacles and short cliffs you can navigate via jumping, but that's pretty much it).

    We will still have invisible walls on huge cliffs, and other large obstacles. Before jumping, those weren't immersion breaking, but they will be afterwards.

    "Be careful what you ask for" is the lesson here, I suppose.
    (8)
    Last edited by Zantetsuken; 08-14-2012 at 12:01 AM.

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