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  1. #1
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Addressing the post literally, it's never their "last chance", no matter what people say. Just look at WoW's recovery right now.
    Unless, they mean last chance before they finally unsub for the first time, and every time someone unsubs you need to assume that could then be forever.
    It is however the case, that the worse things get, the harder they do have to work to deliver an ever more 'standout' experience, in order to get word out and 'attract' people back.
    The biggest problem they have, it's that it's looking like even if they manage to start doing everything they managed in Shadowbringers, that even that might not be good enough to 'keep' players now. Much less win then back.
    *The game always had serious problems* and it was only an 'unsustainably exceptional' story that was rescuing it. Also, an explosion in the modded RP scene, which luckily is sustainable, but unfortunately it's not on its own enough for all but a very small minority (even fanatical mod RPers will suffer as more casual RPers leave, until only the most fanatical are left in their own gameplay bubble)
    • In what way is 7.2 last chance?
    I suggest:
    That for some it is 'really good' improvement in MSQ. (more engaging plot, better use of characters, much better script, much better use of voiceovers)
    While for others it is much more 'engaging' accessible (casual) battle content. But engaging is likely to mean including significant amounts of something very close to midcore, while also sustaining the super casual netflix dungeon runners.
    (2)
    Last edited by Gurgeh; 02-11-2025 at 04:34 PM.