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  1. #1
    Player
    Orteus's Avatar
    Join Date
    Apr 2022
    Posts
    2
    Character
    Hayate Toriai
    World
    Behemoth
    Main Class
    Samurai Lv 90

    Five changes to improve the job fantasy and feel of Samurai

    As a devoted Samurai player I wanted to share some suggestions that I think would vastly improve the flavor and feel of Samurai. I know this is all pipe dreams/it will never happen/no one cares. But I'll share my wish list anyway:

    - Bring back Hyosetsu animation to the AOE rotation in some capacity. The AOE rotation is incredibly repetitive and boring visually. "But the button bloat!", someone will say. It can be achieved without button bloat by doing one of these things: a) replace Fuga/Fuko in the rotation with Hyosetsu (or just change their animation) or b) Combine Mangetsu, Oka and Hyosetsu into one button, as they already are in PvP. Hyosetsu is a cool looking and fun ability that is already in the game, which also completes the balance of Samurai's Snow/Moon/Sakura themes, so let's use it in PVE again.

    - Yukikaze - what's the deal with Yukikaze? Why does the Snow-themed action get a truncated combo and a much lamer animation than it's very cool counterparts Kasha and Gekko? Yukikaze's animation feels like it should be the middle step in a 1-2-3 combo, which a much cooler third action that gives the Sen. Can we get a better combo finisher for Yukikaze? If people are worried that this will add too many button presses, let's get rid of Hakaze/Gyofu instead, it's a boring button to press that doesn't add anything. I have a suggestion for a much better use of Hakaze/Gyofu lower on the list.

    - Bring back Kaiten. It was a very fan button to press which everyone loved. Like Hyosetsu, it has a cool animation that already exists in the game and embodies the feeling of SAM for many players. "But the button bloat!" - Plenty of other buttons that can be removed instead. We can remove Ikishoten for instance, we don't need an ability that generates 50 kenki when we barely have anything to spend it on, which brings me to the next point...

    - Updated animation for Shinten. It's our only single-target kenki dump ability that we can use to avoid overcapping on kenki, since Senei & Guren are on a 2 minute cooldown. Shinten is an incredibly boring button to press. Please update this ability. One easy solution is to replace it with Hakaze/Gyofu, a no-frills attack which is fittingly fast and simple for a quick kenki dump.

    - Lastly, and I know this is a long shot - please bring Zantetsuken into PvE in some capacity. It's by far the coolest and most powerful-feeling SAM ability in the game, which perfectly captures that classic feel of an anime Samurai finishing move. Let's be honest, 90% of this game is PvE, so it's a tragedy that this ability only exists in PvP. It's literally THE move that the Warrior of Light uses as Samurai in both the Stormblood and Shadowbringers cinematics. And we can't use it in the game?! Doesn't make any sense. Please bring it into PvE in some way. Make it the lvl 110 capstone action in the next expansion, Samurai players will thank you.

    Thank you and have a good one✌️
    (2)

  2. #2
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,000
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Honestly Zantetsuken I'd love to see reworked and used as a new LB3 animation, the current one is just not nearly as much anime fantasy as that one could be.

    I dunno, sheathe the blade, dramatic pose, petals float past, radial blur focus on the sword's hilt, brief 2-3cm draw+resheathe, dramatic pause, radial blur shifts to the enemy, slice appears, massively damage hits, samurai straightens again, then slowly re-draws their blade.
    (0)

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