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  1. #1
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Jeeqbit View Post
    The way I see it, if it's used by an MSQ or story character, then they don't want you to be able to use it since it keeps those MSQ characters unique. But they are willing to let you anyway if you pay them.
    "Add an arbitrary obstacle in the game then allow players to pay to get past the obstacle".

    This kind of excuse used to be reserved for the most egregious f2p games but apparently it now also applies to ff14.
    (5)

  2. #2
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    409
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    People complaining about stuff they were warned about at the release of the cash shop. Crazy.
    (1)

  3. #3
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    442
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shialan View Post
    People complaining about stuff they were warned about at the release of the cash shop. Crazy.
    Yea but the difference is, iirc was it always stated in the past that the Income from the Cashshop flows in things like better infrastructure etc etc better said back into ffxiv, not in every other project square has
    (0)

  4. #4
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,810
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Yea but the difference is, iirc was it always stated in the past that the Income from the Cashshop flows in things like better infrastructure etc etc better said back into ffxiv, not in every other project square has
    Yep, this is the issue most of us have with paying our extra money at this point. From a software development perspective, I understand that the department (CBU3) cannot arbitrarily expand the team and hire more staff just to make more content - the more points of communication you add in a given project, the more problems it causes. Scalability has been a problem in software for 50 years and rapid expansion only causes software to become more delayed. Additions to a team and project expansion have to be done slowly, thoughtfully, carefully. This isn't me pulling shit out of my ass; I have a degree in business technology and it's a known issue. If they are planning on adding any more staff, they are going to be working on 8.0 content, not 7.X at this point. The book The Mythical Man Month addresses these problems with scaling in software, for all you nerds out there. AI can't fix essential complexity. https://en.wikipedia.org/wiki/The_Mythical_Man-Month

    But the financials for SE in 2024 came out and the only two games that made money were FFXIV and the new Dragon Quest remake. The majority of their losses were in the mobile division as they chased after the next Pokémon Go or Genshin Impact and failed to find it. I don't think XIV mobile is going to fix that issue either, but I suspect they were forced into it by the CEO and are trying to make the highest quality version they can despite knowing it's probably futile.

    I realized one of the factors in why the US mobile game market isn't as strong as it is in other countries is because we don't have mass transit, and mobile games tend to be the kind of thing you do while standing at a train stop or walking from your station to work or school. When we're commuting to school or to work, we are driving ourselves, and playing a cell phone game while driving is a fast way to get a ticket from a cop or to get into an accident.

    Still, how is it that SE still doesn't understand the rest of the global market that does play mobile games? Pokémon Go was a roaring success because it banked on nostalgia... but also because they included a way to earn coins to spend in the cash shop besides paying money, and encouraged people to GO OUTSIDE AND PLAY. I know people who have never paid a dime to Niantic but they can still have maxed out inventory and cute outfits, because they early their daily 50 cents in cash shop coins by taking over gyms and having an agreement with a friend on another team to trade gyms every other day. That one little bit of grace made people more willing to spend cash on the timed research for additional bonuses or for the remote raid passes to join in battles on the other side of the planet.
    (1)

  5. #5
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,591
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Catwho View Post
    But the financials for SE in 2024 came out and the only two games that made money were FFXIV and the new Dragon Quest remake. The majority of their losses were in the mobile division as they chased after the next Pokémon Go or Genshin Impact and failed to find it. I don't think XIV mobile is going to fix that issue either, but I suspect they were forced into it by the CEO and are trying to make the highest quality version they can despite knowing it's probably futile.
    Not sure where you're looking for "2024". We've been in Fiscal Year 2025 since 1 April 2024, and the financials for FY2025 will probably be out some time towards the middle of May 2025.

    Net Sales for FY2025/Q1-Q3 (December 2024 report, so that may be what you were reading) are down something like 18 billion yen. Operating income (ie profit) was only down about 3 billion yen from FY2024. Profits from Digital Entertainment were 27.6 billion yen.

    The major expansion release in the summer contributed about 60% of the profits from MMO, but the other two, HD Games and Smart Devices did not suffer a loss unless you consider 10 billion yen in profits as a "loss".

    The XIV Mobile game is in the hands of Lightspeed Studios, who paid SE for the use of their IP. I suspect TenCent Games will be making a profit regardless of whether or not there are North American (really, the USA) players.
    (0)

  6. #6
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,069
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Yea but the difference is, iirc was it always stated in the past that the Income from the Cashshop flows in things like better infrastructure etc etc better said back into ffxiv, not in every other project square has
    This is a problem with their transparency. We have no idea:

    A) if they are on fire, bleeding out workers, lacking funds

    B) directing funds to other projects or THE GAME THEY GET THE MONEY FROM

    C) Have a burning code/engine to deal with.

    The best we get is "please look forward to it" or "thats a bit difficult, but we will see what we can do"

    Everyone just smiles and takes it. Or at worst. DEFENDS the total silence.
    (5)

  7. #7
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    God, if you think this is greedy, don't ever open the Square Enix store.
    (5)

  8. #8
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,528
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Catwho View Post
    But the financials for SE in 2024 came out and the only two games that made money were FFXIV and the new Dragon Quest remake. The majority of their losses were in the mobile division as they chased after the next Pokémon Go or Genshin Impact and failed to find it. I don't think XIV mobile is going to fix that issue either, but I suspect they were forced into it by the CEO and are trying to make the highest quality version they can despite knowing it's probably futile.
    From my understanding, SE sold the assets for the creation of the mobile game, they’re not running it themselves. So mobile isn’t taking any time or money away from the actual game. But I do think they are spreading themselves too thin… not unique to them, corporations all over trying to do more work with less people to try and maximize profits. It’s just really starting to show lately.

    As far as the main topic goes, I’ve wanted this hairstyle for so long, and while it would have been nice to have an in-game way of obtaining it, at least for an arbitrary period of time before it got moved to the cash shop, I do like the new direction of decoupling the hair from outfits on mogstation. If you only want the hair, it’s $5. And the first outfit with separate hair (G’raha’s) was cheaper than past hair/outfit combined sets, so on the other hand, if you just want the clothes and not the hair, you’re paying less than you would have in the past. Hopefully that does all go back into this game!
    (0)

  9. #9
    Player
    yesnt's Avatar
    Join Date
    Oct 2024
    Posts
    295
    Character
    Giddy Moonshine
    World
    Sophia
    Main Class
    Bard Lv 55
    Quote Originally Posted by Khryseis_Astra View Post
    I do like the new direction of decoupling the hair from outfits on mogstation. If you only want the hair, it’s $5. And the first outfit with separate hair (G’raha’s) was cheaper than past hair/outfit combined sets, so on the other hand, if you just want the clothes and not the hair, you’re paying less than you would have in the past. Hopefully that does all go back into this game!
    NPC Outfit including hairstyle was $15,
    now NPC outfit plus hairstyle is $17 (G'raha).

    For sure just a matter of time until the $5 hairstyles become $7 hairstyles.

    We also know that all the money does not go back into the game.
    (3)
    Last edited by yesnt; 02-10-2025 at 01:04 AM. Reason: typo

  10. #10
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,008
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by YouMayNot View Post


    You need to pay $60 dollar to buy the full game, or $40 for an expansion. On top of that there's a subscription fee. After MULTIPLE years of players asking: Can we get Hilda's hairstyle, like this thread here:

    https://forum.square-enix.com/ffxiv/threads/496026



    Square Enix didn't add it to a dungeon or the Gold Saucer. They added it as a $5 Mog Station item. Do you know many Mog Station items there are in the game now ? The total microtransactions you can buy is now more than $1000. This is for a game that you have to pay AAA money for, on top of that you have a subscription fee, and hmm ? The most popular requests that players have been asking nicely for is something you have to pay extra !

    This is just pure, disgusting greed. Not to mention they don't even allow any refund, so if you don't like the hairstyle or change race you can't even do anything about it. How is this acceptable ?

    Next time, don't ask Square Enix for any cosmetic. You know what they will do ? They'll take the most popular request and add it to Mog Station.

    Chloe
    It's the people who are at blame here, not the corporates.

    The corporates needs to pay back the investors and cover up the costs. The sad reality is that if people are willing to pay, then they'll offer it for sale.

    If people AREN'T paying for microtransactions, then said cosmetics will be in-game to be obtained via in-game methods.
    (0)

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