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  1. #61
    Player
    Aravell's Avatar
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    Aug 2017
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    Limsa Lominsa
    Posts
    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I see, so standing in the danger zone and not doing any of the multiple things that can help you survive a dive and then complaining about premades being OP is considered skillful gameplay, huh? You learn something new everyday, I guess.

    The definition of skill seems to change a lot these days.
    (4)
    Last edited by Aravell; 02-21-2025 at 11:01 AM.

  2. #62
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    404
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Wilford111 View Post
    Keep the gaslighting coming guys. I can maybe see if you guys thought it was a skill issue in the first video (it wasn't), but as for the second video I know you are arguing in bad faith.
    Gaslighting?? You and your team weren't paying attention to your surroundings. It wasn't like the DRK was coming from a blind spot. They literally were running towards that clump of players.
    Same with the second video, judging by where the rest of the red players were located.
    (5)

  3. #63
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,868
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    My guy. You're standing for full 8 seconds (can cast 3 malefics back to back yo?) since taking your first damage then instead of doing anything to preserve yourself, you just kept hammering that Fall Malefic---on an ice, while there are enemies roaming around you until your HP drops to 0. If people are truly arguing in bad faith, you're not convincing people with your own video working against your own premise. If this isn't called a 'skill issue', it would be 'attention span issue'. Premade has nothing to do with that.

    As for 2nd video, most players that hit the floor in that particular dive died at DRK's Salted Earth center point. The pull snapshot nowadays are pretty slow you can virtually scoot away with normal running speed, especially when one knows when to expect them. This would mean all those people literally did almost nothing to preserve themselves either (because otherwise their dead bodies would look more scattered around the Salted Earth, even with DNC LB on play). On top of having the DRK already marked, this only speaks volume to the alliance's general spatial awareness: not good.
    (4)
    Last edited by Rein_eon_Osborne; 02-21-2025 at 12:14 PM.

  4. #64
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Having so much fun watching these videos. This really is an issue of your team valuing hitting ice over staying alive. 10 people in the first video basically on top of each other and then the 2nd got caught by dancer, but the Red team approach was literally straight through mid by the looks of it.

    If you want it from the other side:
    https://www.twitch.tv/olivialugria/c...f0GYv3HdyPynCj
    https://www.twitch.tv/olivialugria/c...RDS4MWwUxfwYR_
    (3)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  5. #65
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,755
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Wilford111 View Post
    Keep the gaslighting coming guys. I can maybe see if you guys thought it was a skill issue in the first video (it wasn't), but as for the second video I know you are arguing in bad faith.
    It's actually difficult to see why everyone died in the 2nd video given the beginning of the engagement is missing. But with the DRKs clearly marked, that kind of wipe-out simply doesn't happen if people are looking at their monitor.

    I've seen situations like this and actually wondered if the people hacking at the ice were bots. They don't move, guard, or deviate from the ice blapping. Which in a PvP mode isn't going to work out too well.
    (2)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  6. #66
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,755
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post

    As for 2nd video, most players that hit the floor in that particular dive died at DRK's Salted Earth center point. The pull snapshot nowadays are pretty slow you can virtually scoot away with normal running speed, especially when one knows when to expect them. This would mean all those people literally did almost nothing to preserve themselves either (because otherwise their dead bodies would look more scattered around the Salted Earth, even with DNC LB on play). On top of having the DRK already marked, this only speaks volume to the alliance's general spatial awareness: not good.
    The double-DRK with well-timed support from DNC et al does present a bit of a challenge, but I agree with you that in the 2nd video far too many people died.

    1. You have plenty of time to know red is coming (likely after their ice finished)
    2. Failing that you can look at the map.
    3. Failing that (if the dots hadn't populated) red is coming across a vast open expanse, and the two DRKs are marked.
    4. Half the people who died are ranged! Assuming everything is on CD so no stuns etc can be dropped on the clearly-marked DRKs, just back up!
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  7. #67
    Player
    Mawlzy's Avatar
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    Sep 2023
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    2,755
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    Having so much fun watching these videos. This really is an issue of your team valuing hitting ice over staying alive. 10 people in the first video basically on top of each other and then the 2nd got caught by dancer, but the Red team approach was literally straight through mid by the looks of it.

    If you want it from the other side:
    https://www.twitch.tv/olivialugria/c...f0GYv3HdyPynCj
    https://www.twitch.tv/olivialugria/c...RDS4MWwUxfwYR_
    Excellent product placement, honey! And your clip titles are poetry in violent motion.

    But to return to our debate of eld, it doesn't appear that the skill floor is rising any, despite your efforts. I still think matchmaking is the best hope to make games competitive/interesting, although from my perspective Shatter is unsalvageable.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  8. #68
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    I've seen situations like this and actually wondered if the people hacking at the ice were bots. They don't move, guard, or deviate from the ice blapping. Which in a PvP mode isn't going to work out too well.
    I don't think they're bots, they just tunnel hard on ice, and when I say tunnel hard, they tunnel really hard. I've dropped a SGE LB on an ice before and walked away with a kill, so people don't even notice anything when hitting ice, pressing recuperate and guard is the last thing on their mind, there's a reason people call them ice lickers.
    (3)

  9. #69
    Player
    Mawlzy's Avatar
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    Sep 2023
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    2,755
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aravell View Post
    I don't think they're bots, they just tunnel hard on ice, and when I say tunnel hard, they tunnel really hard. I've dropped a SGE LB on an ice before and walked away with a kill, so people don't even notice anything when hitting ice, pressing recuperate and guard is the last thing on their mind, there's a reason people call them ice lickers.
    You may well be right. In which case I regard it as lethargic play and thus a ToS violation. "Protect yourself at all times" is a universal principle in PvP from boxing to video games.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  10. #70
    Player
    OliviaLugria's Avatar
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    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mawlzy View Post
    Excellent product placement, honey! And your clip titles are poetry in violent motion.

    But to return to our debate of eld, it doesn't appear that the skill floor is rising any, despite your efforts. I still think matchmaking is the best hope to make games competitive/interesting, although from my perspective Shatter is unsalvageable.
    It is... a very slow process. My main complaint from back then was that people were not improving at a fast enough rate. I do hope the new guide spreads out more. There's more and more being added to it!
    I'm fine if they added matchmaking if they also added incentives for improvement, but we can't rely on them to change that nor can we rely on them to "ban premades."
    (1)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

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