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  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    Having so much fun watching these videos. This really is an issue of your team valuing hitting ice over staying alive. 10 people in the first video basically on top of each other and then the 2nd got caught by dancer, but the Red team approach was literally straight through mid by the looks of it.

    If you want it from the other side:
    https://www.twitch.tv/olivialugria/c...f0GYv3HdyPynCj
    https://www.twitch.tv/olivialugria/c...RDS4MWwUxfwYR_
    Excellent product placement, honey! And your clip titles are poetry in violent motion.

    But to return to our debate of eld, it doesn't appear that the skill floor is rising any, despite your efforts. I still think matchmaking is the best hope to make games competitive/interesting, although from my perspective Shatter is unsalvageable.
    (0)

  2. #2
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    484
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mawlzy View Post
    Excellent product placement, honey! And your clip titles are poetry in violent motion.

    But to return to our debate of eld, it doesn't appear that the skill floor is rising any, despite your efforts. I still think matchmaking is the best hope to make games competitive/interesting, although from my perspective Shatter is unsalvageable.
    It is... a very slow process. My main complaint from back then was that people were not improving at a fast enough rate. I do hope the new guide spreads out more. There's more and more being added to it!
    I'm fine if they added matchmaking if they also added incentives for improvement, but we can't rely on them to change that nor can we rely on them to "ban premades."
    (2)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OliviaLugria View Post
    It is... a very slow process. My main complaint from back then was that people were not improving at a fast enough rate. I do hope the new guide spreads out more. There's more and more being added to it!
    I'm fine if they added matchmaking if they also added incentives for improvement, but we can't rely on them to change that nor can we rely on them to "ban premades."
    I'm wondering if there are enough players who are somewhat competent that matchmaking itself would produce quality matches? Like I can't really imagine what incentives for improvement would work, beyond making the mode more interesting and responsive.

    Same with your guide. It will help those who want to improve, particularly if they prefer party queueing. But so long as the player pool is diluted by people who don't like PvP and/or make no effort in matches, I can't see the situation changing.
    (1)

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