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  1. #1
    Player
    Exmo's Avatar
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    The premades who are the problem are people in discord calls whose primary goal is to stomp solo players. It's totally disingenuous to pretend players can achieve the same just by queuing into FL with a buddy.

    Besides, "just make your own premade" doesn't stop premades from being a problem. It just makes it so other players suffer instead of you. Some modes are absolutely wretched with premade supremacy atm. If you make it practically mandatory to queue to FL outside of an organized premade, the mode will just die a slow death. The most effective solution is to target the obvious problem.
    (2)

  2. #2
    Player
    Atreus's Avatar
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    Atreus Auditore
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    Faerie
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    Quote Originally Posted by Exmo View Post
    The premades who are the problem are people in discord calls whose primary goal is to stomp solo players. It's totally disingenuous to pretend players can achieve the same just by queuing into FL with a buddy.
    If you want to not be disingenuous yourself, then advocate for better matchmaking. SE has made changes to it a lot over the years, and last I checked premades were supposed to be divvied up. Which premades you get is RNG.

    Quote Originally Posted by Exmo View Post
    Besides, "just make your own premade" doesn't stop premades from being a problem. It just makes it so other players suffer instead of you. Some modes are absolutely wretched with premade supremacy atm. If you make it practically mandatory to queue to FL outside of an organized premade, the mode will just die a slow death. The most effective solution is to target the obvious problem.
    You make it a problem, and ever since its release, Frontline hasn't been "dying a slow death". It was pretty damn active even when 8-mans were possible.
    (1)
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  3. #3
    Player Mawlzy's Avatar
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    Quote Originally Posted by Atreus View Post
    If you want to not be disingenuous yourself, then advocate for better matchmaking. SE has made changes to it a lot over the years, and last I checked premades were supposed to be divvied up. Which premades you get is RNG.



    You make it a problem, and ever since its release, Frontline hasn't been "dying a slow death". It was pretty damn active even when 8-mans were possible.
    Is that actually true? I'm aware of no FL matchmaking that does that, but might have missed something.
    (0)

  4. #4
    Player
    Atreus's Avatar
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    Quote Originally Posted by Exmo View Post
    I have been advocating for better matchmaking. Look at the first page in this thread. Like like there's really no point taking to you :/
    Better matchmaking means skill-based, not RNG tossing two sweaty groups against a few groups of casuals.

    Buddy, I could care less about one comment you made on the first page when your other thread is all "wah delete premades". I'd rather not be talking about this either, but here we are.

    Quote Originally Posted by Mawlzy View Post
    Is that actually true? I'm aware of no FL matchmaking that does that, but might have missed something.
    It's supposed to. Apart from my recollection of that era and "things Yoshida says"™, here's what I dug up on the research:

    The last time they adjusted matchmaking (in extremely vague terms) was 5.2.

    https://na.finalfantasyxiv.com/lodes...9c08bed75d230d

    The live letter digest for that patch cites: "The matchmaking algorithm was reconstructed to group teams more equally, and testing has also been completed. It’ll be implemented in Patch 5.2, so please wait until then."

    https://forum.square-enix.com/ffxiv/threads/414393

    This followed 5.18, where they introduced forced freelance for everyone, following the big fiasco in Onsal with people in Grand Companies doing mass solo queue syncs.

    https://na.finalfantasyxiv.com/lodes...9c08bed75d230d
    (2)
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  5. #5
    Player Mawlzy's Avatar
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    Quote Originally Posted by Atreus View Post
    Better matchmaking means skill-based, not RNG tossing two sweaty groups against a few groups of casuals.

    Buddy, I could care less about one comment you made on the first page when your other thread is all "wah delete premades". I'd rather not be talking about this either, but here we are.



    It's supposed to. Apart from my recollection of that era and "things Yoshida says"™, here's what I dug up on the research:

    The last time they adjusted matchmaking (in extremely vague terms) was 5.2.

    https://na.finalfantasyxiv.com/lodes...9c08bed75d230d

    The live letter digest for that patch cites: "The matchmaking algorithm was reconstructed to group teams more equally, and testing has also been completed. It’ll be implemented in Patch 5.2, so please wait until then."

    https://forum.square-enix.com/ffxiv/threads/414393

    This followed 5.18, where they introduced forced freelance for everyone, following the big fiasco in Onsal with people in Grand Companies doing mass solo queue syncs.

    https://na.finalfantasyxiv.com/lodes...9c08bed75d230d
    I'm still puzzled. They can't balance FL based on jobs because one can switch jobs, there's no skill-based MMR, and I've seen no evidence premades are balanced between teams. Admittedly this last point would be difficult to determine assuming there is a significant population of groups "just playing with friends" rather than recruiting meta stacks via the many LFG channels on Discord.
    (0)

  6. #6
    Player
    Exmo's Avatar
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    Quote Originally Posted by Atreus View Post
    If you want to not be disingenuous yourself, then advocate for better matchmaking. SE has made changes to it a lot over the years, and last I checked premades were supposed to be divvied up. Which premades you get is RNG.
    I have been advocating for better matchmaking. Look at the first page in this thread. Like like there's really no point taking to you :/
    (2)

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