Better matchmaking means skill-based, not RNG tossing two sweaty groups against a few groups of casuals.
Buddy, I could care less about one comment you made on the first page when your other thread is all "wah delete premades". I'd rather not be talking about this either, but here we are.
It's supposed to. Apart from my recollection of that era and "things Yoshida says"™, here's what I dug up on the research:
The last time they adjusted matchmaking (in extremely vague terms) was 5.2.
https://na.finalfantasyxiv.com/lodes...9c08bed75d230d
The live letter digest for that patch cites: "The matchmaking algorithm was reconstructed to group teams more equally, and testing has also been completed. It’ll be implemented in Patch 5.2, so please wait until then."
https://forum.square-enix.com/ffxiv/threads/414393
This followed 5.18, where they introduced forced freelance for everyone, following the big fiasco in Onsal with people in Grand Companies doing mass solo queue syncs.
https://na.finalfantasyxiv.com/lodes...9c08bed75d230d