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  1. #1
    Player
    Mawlzy's Avatar
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    Jessa Marko
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    Adamantoise
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    Machinist Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post

    As for 2nd video, most players that hit the floor in that particular dive died at DRK's Salted Earth center point. The pull snapshot nowadays are pretty slow you can virtually scoot away with normal running speed, especially when one knows when to expect them. This would mean all those people literally did almost nothing to preserve themselves either (because otherwise their dead bodies would look more scattered around the Salted Earth, even with DNC LB on play). On top of having the DRK already marked, this only speaks volume to the alliance's general spatial awareness: not good.
    The double-DRK with well-timed support from DNC et al does present a bit of a challenge, but I agree with you that in the 2nd video far too many people died.

    1. You have plenty of time to know red is coming (likely after their ice finished)
    2. Failing that you can look at the map.
    3. Failing that (if the dots hadn't populated) red is coming across a vast open expanse, and the two DRKs are marked.
    4. Half the people who died are ranged! Assuming everything is on CD so no stuns etc can be dropped on the clearly-marked DRKs, just back up!
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  2. #2
    Player
    Mawlzy's Avatar
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    Jessa Marko
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    Adamantoise
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    Quote Originally Posted by Wilford111 View Post
    Keep the gaslighting coming guys. I can maybe see if you guys thought it was a skill issue in the first video (it wasn't), but as for the second video I know you are arguing in bad faith.
    It's actually difficult to see why everyone died in the 2nd video given the beginning of the engagement is missing. But with the DRKs clearly marked, that kind of wipe-out simply doesn't happen if people are looking at their monitor.

    I've seen situations like this and actually wondered if the people hacking at the ice were bots. They don't move, guard, or deviate from the ice blapping. Which in a PvP mode isn't going to work out too well.
    (2)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  3. #3
    Player
    Aravell's Avatar
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    Aug 2017
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    Limsa Lominsa
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    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    I've seen situations like this and actually wondered if the people hacking at the ice were bots. They don't move, guard, or deviate from the ice blapping. Which in a PvP mode isn't going to work out too well.
    I don't think they're bots, they just tunnel hard on ice, and when I say tunnel hard, they tunnel really hard. I've dropped a SGE LB on an ice before and walked away with a kill, so people don't even notice anything when hitting ice, pressing recuperate and guard is the last thing on their mind, there's a reason people call them ice lickers.
    (3)

  4. #4
    Player
    Mawlzy's Avatar
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    Jessa Marko
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    Adamantoise
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    Machinist Lv 100
    Quote Originally Posted by Aravell View Post
    I don't think they're bots, they just tunnel hard on ice, and when I say tunnel hard, they tunnel really hard. I've dropped a SGE LB on an ice before and walked away with a kill, so people don't even notice anything when hitting ice, pressing recuperate and guard is the last thing on their mind, there's a reason people call them ice lickers.
    You may well be right. In which case I regard it as lethargic play and thus a ToS violation. "Protect yourself at all times" is a universal principle in PvP from boxing to video games.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  5. #5
    Player
    Divinemights's Avatar
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    Altria Pendragons
    World
    Leviathan
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    Ninja Lv 100
    Quote Originally Posted by Wilford111 View Post
    Keep the gaslighting coming guys. I can maybe see if you guys thought it was a skill issue in the first video (it wasn't), but as for the second video I know you are arguing in bad faith.
    Gaslighting?
    Is that how you takes on all criticisms?
    Please keep in mind, you brought this up openly for everyone to see, we didn't ask you to provide a video.
    When you provide video trying to convince people about your argument you are open yourself for criticsms.
    Process criticism positively and you will improving because "PvP skill" is also about you paying attention to your surroundings
    Both videos are showing you and your team are not paying attention to 3rd team.
    (1)

  6. #6
    Player
    Mistress_Irika's Avatar
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    Nov 2019
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    Character
    Ophelia Irika
    World
    Hyperion
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    Summoner Lv 100
    Quote Originally Posted by Wilford111 View Post
    Keep the gaslighting coming guys. I can maybe see if you guys thought it was a skill issue in the first video (it wasn't), but as for the second video I know you are arguing in bad faith.
    I think this was a fair critique by everyone although there were a couple that were being harsh, but I'll mind my own business. Apparently, premades are going to continue to ruin the game in many eyes despite what your gameplay shows.

    Quote Originally Posted by ChrysOCE View Post
    that would be awesome, wouldn't it. no chat, no markers, no playing with friends. and don't allow emotes. and like, why is there even pvp in pvp? we should just focus on the objectives and not hit each other at all
    You don't know how on point you are here. I think with how the complaining is right now, that is exactly where we are heading. All RNG everywhere except where objectives are going to spawn.
    (0)

  7. #7
    Player
    Aravell's Avatar
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    J'thaldi Rhid
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    Mateus
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    Machinist Lv 100
    I see, so standing in the danger zone and not doing any of the multiple things that can help you survive a dive and then complaining about premades being OP is considered skillful gameplay, huh? You learn something new everyday, I guess.

    The definition of skill seems to change a lot these days.
    (4)
    Last edited by Aravell; 02-21-2025 at 11:01 AM.

  8. #8
    Player
    OliviaLugria's Avatar
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    Jan 2024
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    Olivia Lugria
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    Sargatanas
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    Black Mage Lv 100
    Quote Originally Posted by Mawlzy View Post
    I'm wondering if there are enough players who are somewhat competent that matchmaking itself would produce quality matches? Like I can't really imagine what incentives for improvement would work, beyond making the mode more interesting and responsive.

    Same with your guide. It will help those who want to improve, particularly if they prefer party queueing. But so long as the player pool is diluted by people who don't like PvP and/or make no effort in matches, I can't see the situation changing.
    I agree, the only people improving at PvP are the ones who “want” to do so. There needs to be a “need” to improve. There’s a few ways the developers could do so.

    1. Increase the rewards for 1st, decrease the rewards for 2nd and 3rd. For your daily roulette, getting first is only like 10% more exp than getting 2nd or 3rd. If it was something like 30% or 40% better, then people would be invested in winning.

    2. Additional bonuses based on performance is something I’ve advocated for in the past. If the chat log notified you of exp gain when you get a kill or assist or a capture people will chase that dopamine and improve.

    3. I would like to add a shorter “premium” track for the PvP series that only tracked “winning experience. It could have past rewards or some rare dye loot boxes. Nice things, but also not mandatory. You could go that route and have the dyeable versions of gear on this track or alt colored mounts similar to how savage works, but people would probably complain to much l.

    4. I still want roulettes for casual CC and RW. If a person only logs in and does roulettes, they end up with 15min of PvP over a 3 to 4 hour play session and that’s just not enough time to form an opinion. (It’s also the only one if you want to succeed at you can’t snooze through)
    (4)

  9. #9
    Player
    OliviaLugria's Avatar
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    Olivia Lugria
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    Sargatanas
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    Black Mage Lv 100
    But as I said… not anything we can do about that… only hope that the competitive spirit prevails and lethargic play becomes scorned
    (3)

  10. #10
    Player
    Mawlzy's Avatar
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    Jessa Marko
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    Adamantoise
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    Quote Originally Posted by OliviaLugria View Post
    But as I said… not anything we can do about that… only hope that the competitive spirit prevails and lethargic play becomes scorned
    Yeah I guess carrots are the traditional FF14 method of attempting to improve things, but my feeling is we need a stick at this point. Or a ban hammer. The only time I enjoy people playing a game badly is when I'm sitting across from them at a poker table.
    (2)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

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