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  1. #1
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100

    ANOTHER Seasonal Event Just Running Around Talking to NPCS

    Where tf is our money going? Every recent seasonal event has been the absolute bare minimum.
    (21)

  2. #2
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Shinkuno View Post
    Your mistake was expecting gameplay in the critically acclaimed tv series FINAL FANTASY XIV
    (11)

  3. #3
    Player
    Clockworks's Avatar
    Join Date
    Dec 2024
    Posts
    238
    Character
    Naomi Hallowheart
    World
    Maduin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Collin_Sky View Post
    Where tf is our money going? Every recent seasonal event has been the absolute bare minimum.
    People would be too overwhelmed, please understand and look forward to it.
    (10)

  4. #4
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    818
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    These seasonal events have cute little quests that I personally enjoy but it'd be good if they added some sort of game play element as well, even if independent from the quest line itself, to incentivize player engagement into something such as farming some sort of tokens for cosmetics by doing special duties like the labyrinth we got some years ago.
    (4)

  5. #5
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,259
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    They're trying to apply that standard to the msq as well. Look at dawntrail. Remember when we spent all that time building a train (running around talking to npcs) with guns to smash into a structure, but then the actual train riding section was just a long cutscene with no gameplay despite there being an on-rails train minigame already in the game at the gold saucer? Or when we spent all that time gathering ingredients (running around talking to npcs) for a cooking contest, but then the actual cooking contest was just a long cutscene with noooooo gameplay once again? Dawntrail basically played like a really long standard seasonal event quest with a handful of dungeon/trial moments sprinkled in to break up the "Talk to npcs, watch a movie" format.
    (15)
    Last edited by Avoidy; 02-09-2025 at 06:35 AM.
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by R041 View Post
    Jfc why did I even post on a bait thread, this place sucks. lol
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  6. #6
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    335
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    I like running around talking to NPCs
    (1)

  7. #7
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    not gonna lie i skipped the cutscenes i just wanted the simping emote for my primal girls now i feel like the true bee simp / primal simp in me can reflect XD
    (3)

  8. #8
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    334
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Avoidy View Post
    They're trying to apply that standard to the msq as well. Look at dawntrail. Remember when we spent all that time building a train (running around talking to npcs) with guns to smash into a structure, but then the actual train riding section was just a long cutscene with no gameplay despite there being an on-rails train minigame already in the game at the gold saucer? Or when we spent all that time gathering ingredients (running around talking to npcs) for a cooking contest, but then the actual cooking contest was just a long cutscene with noooooo gameplay once again? Dawntrail basically played like a really long standard seasonal event quest with a handful of dungeon/trial moments sprinkled in to break up the "Talk to npcs, watch a movie" format.
    This is a far worse offender than seasonal events being pretty much a "talk to npcs" deal, to be honest. There's something to be said about how they make more and more solo duties about controlling another NPC too rather than playing as ourselves.
    (6)

  9. #9
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    433
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    i personally im fine with it, i know games there is a event once a year, while we get regular events and if i only have to talk to a npc to get my glam/emote/mount/minion im fine with it, but atleast they should try to improve the mog event then a bit with the rewards because thats the only really "grindy" event we have
    (1)

  10. #10
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    716
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by BokoToloko View Post
    This is a far worse offender than seasonal events being pretty much a "talk to npcs" deal, to be honest. There's something to be said about how they make more and more solo duties about controlling another NPC too rather than playing as ourselves.
    If only they made more and more solo duties - it feels like they are just giving us less and less game, and more cutscene instead. What solo duties we have are often not even dangerous and can be won without pressing a button. I've seen people defend it with the usual "but it has always been like this" defense (which, to be fair, is kinda true for most of the MSQ of FF14), but that still keeps the question of "why" open. Are we not playing a video game? Isn't engaging with a games mechanics and the interaction between player and game core to the experience of it all?

    Youtuber Embers Arcade has recently released an interesting video (The Problem with Yoshi-P | An Honest Critique) talking about these exact issues, analyzing the video game design of both Final Fantasy 14 and 16. Its a good watch, about 20 minutes long. Really recommended.
    (8)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

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