

The reason lockouts exist is purely a misguided attempt to keep people subbed. It has nothing to do with number of instances lmaoThe reason lockouts exist in instances is so that you don’t have people hogging every single instance a la Stormblood’s “A System Error Occurred During Event Movement” or among other things, just not having the space to house every player instance. We saw that in Endwalker in fact with how hard they were selling and couldn’t fit everyone in at the time.
Damn right it is true, after you clear the current ultimate wanted to farm the weapon but sadly it lock due square enix need money.
Anyhow should be open due chaotic give 730 gear with no lockout. I feel like it oversee by the devs they going to fix it.


You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.


That's because it is. Most people go for their reclears nowadays and the casuals are still grinding at the bit for Savage. Not misinformation, but more an opinion of why we have weekly loot lockouts. Lockouts I can understand for the first three months of Savage, Ultimate having a lockout makes ZERO sense, since that is essentially evergreen content in terms of difficulty(and generally even if weapons are the BEST, they're only good until the next raid tier/iLv increase).
I shall add this to my collection.The reason lockouts exist in instances is so that you don’t have people hogging every single instance a la Stormblood’s “A System Error Occurred During Event Movement” or among other things, just not having the space to house every player instance. We saw that in Endwalker in fact with how hard they were selling and couldn’t fit everyone in at the time.
The reason lockouts exist in instances is so that you don’t have people hogging every single instance a la Stormblood’s “A System Error Occurred During Event Movement” or among other things, just not having the space to house every player instance. We saw that in Endwalker in fact with how hard they were selling and couldn’t fit everyone in at the time.
I'm astounded that the fun police hasn't cracked down on this oversight by now.
The main reason Ultimate has a lockout is because Savage does. The weapon is slightly better—one extra materia meld—and it wouldn’t make sense for the more potent weapon to be freely farmable while the weaker one is locked. It also artificially prolongs the snowflake feeling of the weapons.
99.99% chance probably a Titanman alt




This late in the tier are there really any people who care about it and still don't have the gear they need? They wait too long for these things.
Below we have a transcription of what Naoki Yoshi-P Yoshida said at PAX:
- "For some players, like me, I kind of get sleepy because it's so repetitive."
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