Quote Originally Posted by TofuLove View Post
Remember Astralagos?
I surely don't.
Ooh! I do.
Much larger map. Bunch of ruins and flooded areas based off of Dravanian Hinterlands. Plenty more fuel canister spawns strewn about. Mechs were a lot tankier, but they had to be, especially since it took twice as long for Oppressors to even make it to a tower.
Mid was a clown fiesta; it was (originally) an interactable switch you had to flip (twice, if enemy controlled it) in a room about the size of a raid arena. Having the switch under your team's control basically snowballed into a win in most scenarios, as it gave a steady trickle of CE to your whole team. You could leave a few healers to guard mid, back when healers had their PvE kits and were basically unkillable by anything less than 4 enemies per healer if they had a pulse. They just needed to stay alive and heal each other and just tag any enemy trying to interact with the switch for minutes on end.

Really though, I'm betting the devs are hoping nobody remembers Astralagos and how it is still under construction in DF- and want it to go the way of Squadrons and Lord of Verminion. I think they created Onsal, remodeled Shatter and then Secure, and created Triumph, all after pulling Astralagos for adjustments.