Results -9 to 0 of 90

Threaded View

  1. #38
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    381
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    And on the other hand, there’s people like me who use every space available to us, and would like a system where we could have even more decorating space without taking up a limited supply. I just got one of my alts an FC room because I needed an empty space to take reference photos for the furnishing design contest! So it’s a plain white room for now, but I know eventually I won’t be able to resist decorating it, and that was the last option open to me unless I make yet another character!

    One of the things I liked about ESO was the sheer variety of “housing” spaces… everything from a tent in a clearing or a small inn room you can actually decorate, to large estates with multiple buildings that can also be decorated. Almost every different type of setting you found out in the game world could be represented in their housing options. Shame I didn’t enjoy much else about that game. But that’s the kind of variety I’d eventually like to see here in XIV.
    Well, now that you mentioned it, in your free company ward apt 47 all the way through 60 is empty. What are players going to do get mad at you purchased apartments they didn't care about? Are they going to get upset at you for taking the opportunity that they clearly didn't want? Myself, I have two free companies and 5 fc style rooms. The housing limit for plots is one private and one free company, The limits for apartments are one free company room and one apartment room for a limit of 16. If players want housing, they have access to it, but it's not what they want is it? They don't want housing..They want a plot...

    I don't dislike your ideas.I think they're genuine and good. But I don't see the reason for them to put this much resources into housing housing.Only in trenches players, it doesn't bring new players to the game. And given how the demolition tis entrenching as they come. I see no reason why they would change the system. I agree with improvements.You can improve it over time, but an overhaul? there's no pay off. Those who aren't interested in housing, still won't care, and those who are already interested, weren't going to leave over it unless the rest of the game was already on thin ice for them.

    I just don't see how overall change of system is going to change anything. Yes you'll like it, but subs arnt going to budge for all that development imo.

    Games will survive without housing, but housing itself cannot survive without the main game. So why put so many resources into it?
    (1)
    Last edited by Solowing; 05-05-2025 at 06:34 AM.
    "On a distance island, far away from civilization.."
    SandIslandExpansev2.carrd.co