Quote Originally Posted by DendrielConcade View Post
All this word vomit tells me you want a class that outclasses other classes, or a wilder scale rework of NIN. NIN will never be notably better unless they nerf its Limit, and streamlining Three Mudra by removing options. Also saying MNK is a ranged melee is comical, because they got 2 pew pews for 6k and 2 pew pews at 12k if you want to waste 2 AoE damage resources on poking as a diving melee, while NIN has 3 8k+2k with Bunshin(still have 2 charges after for Shukuchi > Assassinate > Zesho Meppo), a 16k single target ranged attack, and a 4k AoE with a DoT that ticks 4 times all at the range of 20y as a Melee. MNK and RDM were better than NIN before Dawntrail as well in Endwalker times, because guess what? Seiton Tenchu is absolutely crazy of a Limit, and holds back its basekit. If Limit got nerfed notably, which I highly doubt will happen as we've gone through basically a whole expansion with it being untouched, then maybe you could have instant-cast Mudra's and maybe see Shade Shift in some form as a free MIT or even an additional Mudra Cast allowed, but its not happening with how it is.

I will tell you this though, NIN still being subjected to horrid ability lag with Hyosho is stupid as hell and the fact they didn't pull back entirely on all of these slow as hell to hit abilities/skills/spells makes certain things like this unreliable as hell. The fact you can almost hit Assassinate after using Shukuchi at the same time Hyosho lands if you cast them basically at the same time is painfully stupid, but they think its better for the game that effects line up with damage at the cost of gameplay.
You can't even comprehend the values of MNK LB for example, it comes up so early that it wins you a fight and dictates the flow of the game. You can't even comprehend that RDM LB isn't just some AOE Damage, you use that once again to control the fights and control the flow of the game. You like your own words too much and think that NIN with LB 5-man chain every time.

Fact of the matter is both of those jobs have a bloated kit, able to damage at any position, able to defend at any given time. If you use a doton, you have to stand in it, otherwise you wasted a Mudra, if you use a Hoton under pressure, you HAVE to waste a mudra and the buff you get from it is non-existent, you're ONLY using it for the shield, not to benefit from the buff. That's not a problem for ANY of the melee jobs.

You're trying to give me criticism and advice but you can't handle it in return. You're just typing for the sake of it at this point.

NIN Kit is clunky and that's a fact. Stealth is useless and that's a fact, this game boasts too many AOE abilities. I want quality of life changes for this job, they have stupid-proofed nearly every job in the game.