Quote Originally Posted by Jovakim View Post
This is very depressing but true...

The worst is that BLU feels nearly useless now. With the increase in the level of all the Wondrous Tails activities, using BLU for those tasks is hardly faster than using a regular job.

As for FATEs, I don't remember how many bicolor gemstones we used to earn during EW, but now in DT, farming SHB fates on BLU is likely even slower than before:
SHB - 12 bicolor
EW - 14 bicolor
DT - 16 bicolor

Why is it that a unique job like this has to feel so incredibly useless until two years into an expansion?

Maybe they should have realized that they need to make their actual jobs unique, not create a half attended job locked off from most of the valuable game-play experience.



My 'gamer rage' (first world problems) is much lower and I appreciate that they have taken /some/ feedback on the job, but I still think overall it was a bad choice and failed to achieve what it set out to do. Even the reasons it does exist which aren't terrible, still, imo, sound bad. Like being able to do old content, once or twice, differently. That could have been achieved a lot of ways, that incorporated all jobs.



*pokes dead horse*



I'm ready for Beastmaster to follow a similar fate. Hopefully they at least learned to make the 1 to 50 more interesting unlike BLU.