Quote Originally Posted by Videatur View Post
As much as this statement may make sense, it does not find it in the facts. Yes the game is 10 years old but 10 years ago today there was WoW Warlords of Dreanor and so many other MMO experiences (in 2010 there was Cataclysm) and if we have to talk about QoL that existed 20 years ago but still don't exist now in FF14 (friend list privacy, infinite chat tabs, Chat Bubble, decent Crafting) I'd say they didn't need a mobile game to apply quality of life solutions that have existed in other games for 21 years.

It could have been done before ARR was released.
You're not taking into account the conditions under which ARR was developed. The fact that they made 2.0 at all in that timeframe while also maintaining and supporting 1.0 to the extent that they managed is a great achievement. I know people like to drag the game these days but let's not be revisionist here