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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,188
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100

    The CC preloading screen alone lasts 40s

    I checked with a chrono. The loading cutscene for every game of CC takes about 40s to unfold. It is unskippable as well (but some people have found ways to bypass it apparently, which doesn't change anything since they're stuck waiting for everybody else anyway). Also it's a duty, by its nature you need everybody to confirm before starting the duty, which can take up to 50s if someone clicks at the last moment. Then you have a black screen that can take 5s or 10s depending on the server's mood and people's specs, then the cutscene (40s). Then finally, another black screen of 5s, and the pregame being set to 30s.

    When you add all of this, you end up with more than 2 full whooping minutes not actually playing, for games that will last on average 5min or a bit more, 10min for longer ones. This means that of the total time spent for a single duty, all players will spend potentially 20 to 40% of the time twiddling their thumbs. Imagine this, over 100 games, you'll potentially spend 3 hours just watching the loading cutscene and waiting for loading times, and I haven't even talked about the post game score board that takes ages to show up and do its little rank animation, that inconveniently also overtakes the focus away from you when you're just trying to spam leave the game faster. It feels like every time I'm not actually playing the mode, I'm constantly fighting for the game to hurry the heck up and move on to the next.

    I do believe a lot of this fat can be trimmed because it's just flashy, and while it looks nice, pve doesn't even do that.

    1) We need ranked to skip the loading cutscene and just show the teams during the pregame like for pve instances. We can skip dungeon loading cutscenes so why not the pvp ones, especially in ranked? We're not playing ranked to watch intro cutscenes. Just show the roster with the two teams in a banner at the top of the screen during the pregame.

    2) We need to cut down the pregame loading times in ranked by half, bring them down to 15s or even 20s. We're literally going mad waiting for 30s in that cage every damn game.

    3) Remove the penalty for missing a queue in ranked, this brings literally nothing to the game, doesn't punish anything since players will still be queued and it will pop with the next player anyway. Why is this even a thing? If someone misses a queue for whatever reason, they're out of ranked for the next 30min and it can be the difference between a game or no game during that time if no more than 10 players are queued up.

    4) Allow us to view the scoreboard AFTER the games if we want to. Allow us to leave the instance immediately without having to preload the duty menu to blitz click on leave before the board loads up... And leaving too fast can actually count you as forfeiting the game (i've seen it happen).
    (21)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,188
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Next pvp season is opening soon and this will still be a gigantic pain in the ass.
    (1)

  3. #3
    Player
    AristocraticCorgi's Avatar
    Join Date
    Jun 2016
    Posts
    131
    Character
    Karasu Suki
    World
    Louisoix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    Next pvp season is opening soon and this will still be a gigantic pain in the ass.
    of all the problems CC has going on this has to be one of the least relevant ones...

    gl tho
    (2)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,188
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AristocraticCorgi View Post
    of all the problems CC has going on this has to be one of the least relevant ones...

    gl tho
    And that makes it unworthy of mentioning? If you enjoy losing 5 hours of your life in each ranked season when the system could just skip cutscenes like in pve dungeons, you do you I guess?
    (5)

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,188
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I'm bumping this because this is getting old after thousands of games. I don't even want to calculate the total amount of time lost in those loading screens and end game scoreboards forcing themselves on me.
    (5)
    Secretly had a crush on Mao

  6. #6
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,235
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    even when just casually grinding the season pass in cc, all the waiting times felt horrible xD

    In unranked the games last like 1 to 5 mins and having a 1-2 min wait inbetween every game (with "instant" queues) sucks
    (2)

  7. #7
    Player
    echo78's Avatar
    Join Date
    Aug 2016
    Posts
    68
    Character
    Echo Skyla
    World
    Siren
    Main Class
    Warrior Lv 100
    The amount of waiting is very excessive. It causes a lot of people to alt tab out from the game and then they miss the first 10~ seconds of the match sometimes. I blame the devs for this more then the players that tab out, because the prematch wait time is ridiculous.

    Just quickly display both team's portraits at the same time and then do a 5 second countdown and start the match. There really is no reason for it to take so long.
    (2)

  8. #8
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,477
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    The wait for frontline is also bad. Why wait 45 seconds to get in? It will start even if not everyone clicks. The start to the match is wasted time as well. No one talks, someone might hit a macro. Just start the game.
    (0)

  9. #9
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    312
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Valence View Post
    When you add all of this, you end up with more than 2 full whooping minutes not actually playing, for games that will last on average 5min...
    In my experience this season so far, a lot of my games are very one-sided often ending in under 3 minutes. So this actually feels a lot worse.

    Just for reference, I started unranked and played through crystal ranked games so far this season and the one-sided games still persist even at the highest ranks of play.

    2 minutes of waiting around for 2 minutes games sometimes. It just feels really bad.
    (1)

  10. #10
    Player
    DendrielConcade's Avatar
    Join Date
    Jan 2022
    Posts
    70
    Character
    Dendriel Concade
    World
    Faerie
    Main Class
    Machinist Lv 100
    Honestly wouldn't hate if they just ditched the panning shot of the arena and just showed a top-down of the arena while the player-cards popped in but also have both sets shown for slightly longer than a singular set. Would cut down on time pretty nicely.
    (1)