Why would they jump from the dungeon? The entire point is to make it more interesting to be there in the first place. Just boosting tomes and EXP is lazy as shit and barely an incentive.Do that and players will use that as an excuse to jump from the dungeon. Probably a good way to keep players from doing that is to incentive players into completing the dungeon with new players by rewarding the more experienced players with extra tomes, like the Praetorium dungeons.
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