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  1. #91
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Valence View Post
    This community is a lost cause when it comes to rng.
    Rng has been systematically reduced or butchered all over the place over expansions because people constantly bitch about it. The only reason BRD and DNC still have it is because people consider those as the quarantine zone where all those rng lunatics can be shoved in so they leave everybody else alone.
    It goes hand in hand with the fully scripted encounters we've had since the dawn of times.
    For Dawntrail apparently "it was a hard debated decision to make considering there is a lot of people that like rng, but we decided to remove it from AST anyway".
    For MCH, they never gave any explanation. Just got served with the new nothing burger.
    HW MCH was honestly the best job I've ever played in this game. It was so intricately put together, with ammo, old gauss, and the 1-2-3 rng combo all feeding into each other. Felt like a meaty job that I can spend months and still always have new things to learn.

    I just never got that feel anymore after SB. In EW I dabbled a bit in BLM and that was fun, but other than that everything was just so boring. The game went from an actual game with intricate systems to practicing the same passage on a piano again and again. It's 100% a lost cause.
    (3)

  2. #92
    Player
    AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    293
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Red-thunder View Post
    HW MCH was honestly the best job I've ever played in this game. It was so intricately put together, with ammo, old gauss, and the 1-2-3 rng combo all feeding into each other. Felt like a meaty job that I can spend months and still always have new things to learn.
    Awwww, that's so sweet clown-senpai. I mean, it's no surprise that you think that the Nael phase is "truly random", when after months of playing a single class there were still new things to learn and discover for you
    Tell us, what happened to the account you played back then, why did you need another?

    Quote Originally Posted by Red-thunder View Post
    I just never got that feel anymore after SB. In EW I dabbled a bit in BLM and that was fun, but other than that everything was just so boring. The game went from an actual game with intricate systems to practicing the same passage on a piano again and again. It's 100% a lost cause.
    And yet, you stuck around, paying money for new accounts and subscriptions, like a bitter ex (where the other side took the "blame" for the breakup ). I think you and FF14 need to get some couple's therapy, work out your issues together with a professional
    (1)
    Quote Originally Posted by Red-thunder View Post
    I don't play this game
    Quote Originally Posted by Red-thunder View Post
    You were fun to rile up

  3. #93
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,517
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Didn't you start playing in what, ShB or EW?
    (0)

  4. #94
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    825
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    I think of optimization as trying to get the best score with the current systems and setups you've got, meanwhile the "parse brainrot" or whatever folks choose to call it blames lost dps on others, be it party members or the game itself.

    The former's more of a personal challenge (fun!) while the latter tends to call for changes made to the game to reduce their dps loss, often removing optimization steps (not fun!). We've gotten to the point where we're debating even the most minute deviations from the optimal striking dummy rotation.
    (0)

  5. #95
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Azurarok View Post
    I think of optimization as trying to get the best score with the current systems and setups you've got, meanwhile the "parse brainrot" or whatever folks choose to call it blames lost dps on others, be it party members or the game itself.

    The former's more of a personal challenge (fun!) while the latter tends to call for changes made to the game to reduce their dps loss, often removing optimization steps (not fun!). We've gotten to the point where we're debating even the most minute deviations from the optimal striking dummy rotation.
    This

    Quote Originally Posted by Valence View Post
    Why forced? This is supposedly an opportunity vs cost design.
    should've ended that thread but alas.

    I also just love how Viper was gutted just days into DT because of a few forum posts with 3 or 4 likes even though there are thousands more likes going to people disagreeing with them.
    (0)

  6. #96
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    452
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Davixxa View Post
    Ngl as someone who did it (I did do it late in the tier but still), it honestly didn't feel that bad. Even on release savage is rarely MINE. It's NE sure, but not MI. I struggled more on turrets and on actually forming the web wall for Harrowing Hell than Harrowing Hell itself.

    Wait, what? I am confused. How is p12s not MINE on release? The entry ilvl is stated as 640, and the best available gear was Diadochos, which is 640.

    It didn't feel bad? of course, you were most likely getting carried by your co-heal..
    (0)

  7. #97
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Valence View Post
    Didn't you start playing in what, ShB or EW?
    There's like no point trying to convince a ShB/EW baby of how complex and fun HW jobs were, despite the jank. I mean these are the same people who think they are qualified to talk about Ultimate mechanics despite having zero experience in them.

    Quote Originally Posted by Kohashi View Post
    Wait, what? I am confused. How is p12s not MINE on release? The entry ilvl is stated as 640, and the best available gear was Diadochos, which is 640.

    It didn't feel bad? of course, you were most likely getting carried by your co-heal..
    On release even week 1 groups will all be at 642, 643 ish on their DPS (especially after the coffer change), which is the most important part. If you aren't a week 1 clearer the whole group would be at 645 ish when they clear usually lol.

    Regardless, modern heal checks are very lame now. The last fun heal check was O8S Forsaken 1/3.
    (1)
    Last edited by Red-thunder; 03-10-2025 at 10:13 PM.

  8. #98
    Player
    Davixxa's Avatar
    Join Date
    Jul 2020
    Posts
    56
    Character
    Alice Roseblossom
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kohashi View Post
    Wait, what? I am confused. How is p12s not MINE on release? The entry ilvl is stated as 640, and the best available gear was Diadochos, which is 640.

    It didn't feel bad? of course, you were most likely getting carried by your co-heal..
    You could realistically get 1-2 pieces of 650 tomestone gear, and a 645 weapon. And that's if you're doing it on release day. Savage releases 1 week after normal, meaning you absolutely had time to farm it out. It's close to MINE, but not quite.

    I know my coheal decently well. He'd have told me if I was being carried.
    (1)

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