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  1. #1
    Player
    AstreaLove's Avatar
    Join Date
    Feb 2022
    Posts
    32
    Character
    Astrea Love
    World
    Twintania
    Main Class
    Scholar Lv 100

    Expert roulette.

    With 7.2 we'll get a new dungeon, and as such they will split the level 100 dungeons in to two categories, Expert Roulette (New one + Yuweyawata) & Level 100 Dungeons (Alexandria, Strayborough & Tender Valley). But isn't it quite unnecessary to split them, wouldn't it be much easier to just have all of them available in the same roulette?
    (9)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,944
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I'm frankly so tired of the older ones that... even if I see the point behind it being that we have some variety in the roulette, I just can't...
    (5)

  3. #3
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    709
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    I just wish they would generally rework how expert functions, cause the "same dungeon for months to an end" is incredibly stale.

    just use whatever algorithm is used for Unreal on every dungeon in the game, give us a pool of one dungeon per expansion, have them rotate weekly. Or something like that.
    Or, to make it easier, just have every max level dungeon of the current expansion in the rotation for DR Expert.
    But that would mean deviating from the plan that was created in ARR, even though parameters have changed.
    (5)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  4. #4
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    216
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    I'm perfectly fine with whatever takes Strayborough out of the list.
    Honestly. I hate that place with a passion.
    (5)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,237
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valence View Post
    I'm frankly so tired of the older ones that... even if I see the point behind it being that we have some variety in the roulette, I just can't...
    Once you've not done them for a while it gets better though. I used to feel that way about some expert dungeons, but once they were in the other roulette it was better just because of the greater variety in it as the patches progressed.
    Quote Originally Posted by ovIm View Post
    just use whatever algorithm is used for Unreal on every dungeon in the game
    That's the problem. It will come as no surprise to you, given that it's SE, but they don't use an algorithm. They manually rescale it and put it through QA to make sure it works at the new level range.

    They actually ran into an interesting problem with Leviathan Unreal. The reflect damage and auto thing did so much damage at max level that it actually just killed tanks because of however they designed it back then, so they had to adjust it. But I think in most cases just having an algorithm would be fine and that they should just do it.
    (4)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  6. #6
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    709
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    That's the problem. It will come as no surprise to you, given that it's SE, but they don't use an algorithm. They manually rescale it and put it through QA to make sure it works at the new level range.
    Well I did not know that, but I am not exactly surprised. But I am baffled, for sure. Still, even if the calculations are done manually, surely the devs should have documents that outline expected PPM and DPS values for specific level brackets which are used as a base for recalculations. Or at least, I hope they do.

    Good thing on them though for still retesting the new values even when they don't rely on algorithms.
    (0)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  7. #7
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    671
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Yeah, they should reduce the ilvl sync and put all of the level cap dungeons from the current expac in expert roulette.
    (1)

  8. #8
    Player
    Kahnha's Avatar
    Join Date
    Jun 2017
    Location
    Rubi Cups
    Posts
    58
    Character
    E' R-rok
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Square plz bring back dungeon hard mode can we get like 4 dungeons for the roulette that would be nicer than 2 - 3 dungeons z z z z
    (3)

  9. #9
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    We need a 6 dungeons expert roulettes for X.0 / X.2 / X.4

    doesn't have to be new dungeons, take older ones and scale them to lv100, make them more random

    experts should become the mythic+ of FF14
    (3)

  10. #10
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,288
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    We need a 6 dungeons expert roulettes for X.0 / X.2 / X.4

    doesn't have to be new dungeons, take older ones and scale them to lv100, make them more random

    experts should become the mythic+ of FF14
    This would require a fundamental change in design in dungeons of XIV to be more than 2 packs boss x3
    (0)

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