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  1. #1
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    245
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I feel like people come from other games and just aren't used to these, yet they are one of the few things the combat system still has left that were part of what people liked the game for in the past. There are plenty of jobs without positionals and they made doing them have a very minimal overall impact compared to the past anyway.
    Sorry for derailing this thread, but there's one thing about positionals that I never understood. With the server operating only on snapshots that are seconds old, and most bosses rotating faster than a fidget spinner: Do positionals even work?
    Personally I gave up on them years ago - seeing how often I got hit by ground effects while clearly not standing within the area, I doubt the server sees me standing on the boss's side required for a positional even in 10% of the cases...
    (0)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,303
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    Sorry for derailing this thread, but there's one thing about positionals that I never understood. With the server operating only on snapshots that are seconds old, and most bosses rotating faster than a fidget spinner: Do positionals even work?
    They do work, provided the boss doesn't rotate. This is more of an issue in higher level duties, especially in Endwalker, because of how the bosses re-center themselves all the time. It's annoying but since it's scripted you can anticipate them as well.
    often I got hit by ground effects while clearly not standing within the area
    That's mainly because the snapshot happens when the cast completes / the red telegraph disappears. If you were in it at this moment, you get hit, even if you subsequently run out. It takes a few seconds for the hit to be enacted, allowing you to run out of it still. Ping, SE waiting for animations to occur and server processing and all that.

    I was watching Yoshi-P play the other day on BLM. I noticed something interesting, which was that an attack hit him immediately after the snapshot. It makes you wonder if SE has any idea that it's an issue because they have 0 ping.
    (3)

  3. #3
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I was watching Yoshi-P play the other day on BLM. I noticed something interesting, which was that an attack hit him immediately after the snapshot. It makes you wonder if SE has any idea that it's an issue because they have 0 ping.
    Considering they ignore the animation lock issue being ping related even though people using [A12S boss] and [MS word assistant] notice immediate differences, it's fairly obvious he either doesn't understand, or doesn't care.
    (4)

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