This would still completely screw over anyone who plays vanilla by making the mods and addons required and force it to be balanced around. There's a reason why people play this game and not WoW.Did you skip the part where I said reasonable, or followed that up by allowing addons in an official format? I know some addons wont be brought over by SE themselves, but they would become addons* officially part of the game by the second part. Seems like you skipped reading and just wanted to rush to no.
Also it literally works, that's what WoW does lol.
*And I did also cover bringing down their power (like WoW did to DBM), and then ALSO added a part where third party addons would begin to be hunted down (even easier given they're on github to see how you can catch them). So I covered all the bases in that one post. Bring in what you can, allow as much as you can in addons without huge damage, actively target those that are out of scope. (Also noting to try to do this as much as possible with that community, to encourage a smooth transition- I am sure many would move over voluntarily if asked, some might not but.. it is what it is).
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