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Hybrid-Darstellung

  1. #1
    Player Avatar von CaedemSanguis
    Registriert seit
    Dec 2015
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    1.106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Revolverklinge Lv 100

    Should SE scale high end content difficulty towards the usage of SIM ?

    Hi,

    I've recently seen a lot of people using SIM (Reddit/Discord/Forums) for FRU

    Si I've been asking myself if SE should scale high end content (savage & ultimate) with the usage of SIM in mind ? I want harder content (Neither I nor my static are using SIM) and sadly FRU/M1s-M4s feels way easier than DSR/P1s-P4s. So players like me who wants harder content will be happy, and others players could use SIM to make fights "easier".

    The obvious answer is no, as console players do not necessarily have a PC, but we could also say that for all 3rd party tools available for PC players.

    What do you think about it ?
    (2)

  2. #2
    Player
    Avatar von AvoSturmfaust
    Registriert seit
    Feb 2020
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    434
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    The Difference is Third Party Tools are literally not needed at all to clear current Content so even when PC Player can use them and Consoleplayer not, its not needed so its fine, but with SIM it would completly change.


    And P1-4 was not really harder then the current Tier Mech wise, the issue is was that they overdid it with Picto and the Buffs so there wasnt a DPS Check at all.
    (9)
    Geändert von AvoSturmfaust (26.01.25 um 23:08 Uhr)

  3. #3
    Player Avatar von CaedemSanguis
    Registriert seit
    Dec 2015
    Beiträge
    1.106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Revolverklinge Lv 100
    Zitat Zitat von AvoSturmfaust Beitrag anzeigen
    The Difference is Third Party Tools are literally not needed at all to clear current Content so even when PC Player can use them and Consoleplayer not, its not needed so its fine, but with SIM it would completly change.


    And P1-4 was not really harder then the current Tier Mech wise, the issue is was that they overdid it with Picto and the Buffs so there wasnt a DPS Check at all.
    Both SIM/3rd party are not needed ?
    (0)

  4. #4
    Player
    Registriert seit
    Apr 2024
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    168
    The fact that using a sim is the optimal way to play the game shows just how bad modern raiding is.
    (39)

  5. #5
    Player
    Avatar von BigCheez
    Registriert seit
    Oct 2021
    Ort
    Ul'Dah
    Beiträge
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Zitat Zitat von Kazuke_Miso Beitrag anzeigen
    The fact that using a sim is the optimal way to play the game shows just how bad modern raiding is.
    Not really. The ability to practice a later segment of something in isolation without having to go through the whole thing to get there is always advantageous. This applies to literally anything, not just raiding. It's no different from a musician practising a passage from the end of a difficult piece of music on its own.
    (16)

  6. #6
    Player
    Avatar von Valence
    Registriert seit
    Oct 2018
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    4.103
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Maschinist Lv 100
    Zitat Zitat von BigCheez Beitrag anzeigen
    Not really. The ability to practice a later segment of something in isolation without having to go through the whole thing to get there is always advantageous. This applies to literally anything, not just raiding. It's no different from a musician practising a passage from the end of a difficult piece of music on its own.
    Then the question becomes, why are checkpoints not an option?

    ( the answer is pretty obvious )
    (1)

  7. #7
    Player
    Avatar von BigCheez
    Registriert seit
    Oct 2021
    Ort
    Ul'Dah
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    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Zitat Zitat von Valence Beitrag anzeigen
    Then the question becomes, why are checkpoints not an option?

    ( the answer is pretty obvious )
    I don't understand what this has to do with the point that I made.

    Being able to practice part of something in isolation does not detract from the difficulty or consistency required to complete it from start to finish in one attempt. Adding a checkpoint would mean that you don't need to complete it in one attempt.
    (2)

  8. #8
    Player
    Avatar von Collin_Sky
    Registriert seit
    Jun 2018
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    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologe Lv 100
    Zitat Zitat von BigCheez Beitrag anzeigen
    I don't understand what this has to do with the point that I made.

    Being able to practice part of something in isolation does not detract from the difficulty or consistency required to complete it from start to finish in one attempt. Adding a checkpoint would mean that you don't need to complete it in one attempt.
    He means a checkpoint to practice a phase in isolation.
    That said, my response to this would be that it's pointless and actually harmful. You will have different resources in a checkpoint pull than you would in a proper pull, so you can't really practice things and probably actually are more likely to ingrain bad habits/expectations of what you can and can't do when you swap from checkpoints to full run.
    (1)

  9. #9
    Player
    Avatar von Valence
    Registriert seit
    Oct 2018
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    Character
    Sunie Dakwhil
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    Twintania
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    Maschinist Lv 100
    Zitat Zitat von BigCheez Beitrag anzeigen
    I don't understand what this has to do with the point that I made.

    Being able to practice part of something in isolation does not detract from the difficulty or consistency required to complete it from start to finish in one attempt. Adding a checkpoint would mean that you don't need to complete it in one attempt.
    This was a jab at SE's design, not at your point.
    The lack of checkpoints in a conscious design choice they do to artificially increase lifespan of progression and the time people invest into running the content (this was the obvious answer).
    (0)

  10. #10
    Player Avatar von CaedemSanguis
    Registriert seit
    Dec 2015
    Beiträge
    1.106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Revolverklinge Lv 100
    Zitat Zitat von Kazuke_Miso Beitrag anzeigen
    The fact that using a sim is the optimal way to play the game shows just how bad modern raiding is.
    Yeah, FF14 is "dance" type mechanic, Wow for instance is more "gameplay" type of mechanic
    (2)

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