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  1. #1
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    65
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100

    I wish the game would focus on being for medcore players more.

    As the title does say - Hard content might be enjoyable however it's an endless struggle long-term.

    However avoiding the puddles,quicker gameplay - things what make you feel that you are skilled does fill the satisfaction
    (5)

  2. #2
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    741
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    They're trying. But they do the same error you're doing. Midcore is not a difficulty lvl. It's giving enough activities with that will procure a mild challenge, some dedication to complete while not bringing too much frustration. Difficulty can be one of the way to do that, but it can't be the only thing.

    As long as the dev (and a good part of the playerbase) continue to make this confusion, it's dead.
    (9)

  3. #3
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    65
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    For me it's the way how they arranged Valigarmanda fight on EX it felt way less than any other DDR fight. - I wish we had more of the dynamic during the fights
    (1)

  4. #4
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    • More rewards and variety from Duty Roulette and then spamming as a job in need (tokens to level up alt jobs; other stuff
    • More S-rank like mobs and events, leveling world-boss like mobs, grand company targets...
    • Way more exp from fates and side quests; increase variety and quality of fates; non-combat fates like chocobo/frog races, ski jumping, beach ball...
    • From time to time, add something to old instances and grind systems (glowing ARR job armor added to ARR relic grind system and following the same path), including new glowing stuff from EX demimateria crafting (add new demi and new crafts; low drop rates when unsynced :P)
    • Improve healer experience For WHM, remove freecure, replace cure 1 with 2, rename 3; reset cooldowns like assize out of combat...
    • Expand Novice Network, allow people to join; create server channels for S/A-rank calls, and help is needed etc. Make the world more alive.
    • Remove limits on some/all very-old treasure maps (daily CD; unique flag)
    • Re-use aetherial gear (pink) - give it 5/5 materia slots, keep the ilvl lower than matching tier but make it give fun bonuses for open world, dungeons, and other chill content (while also working as spiritbond gear; especially for low levels, ARR relic materia farming, and whatnot).
    • Move crafters away from automated and botted time-wasting. Maybe savage gear would be expert craft, while catch-up gear would be a normal craft without pentamelding craziness or 100 logs and 2000 scrip to make 1 plank.
    • Add custom dungeon modes to DR; add a reason to do them (like actual cool rewards);
    • Redo coils as DR raid or more so as one of the new dungeon modes, as it's story-heavy and cool story at that

    And the list could go on
    (0)

  5. #5
    Player
    Raesha's Avatar
    Join Date
    Jun 2024
    Posts
    13
    Character
    Raesha Epocan
    World
    Mateus
    Main Class
    Warrior Lv 100
    Are you taking on harder content and trying to grow as a player? We shouldnt expect the game to get easier the higher level we are and the longer the game goes on, The game needs to get harder cause we are suppose to grow our skill in our chosen job over the course of an Xpac
    (0)

  6. #6
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    65
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Raesha View Post
    Are you taking on harder content and trying to grow as a player? We shouldnt expect the game to get easier the higher level we are and the longer the game goes on, The game needs to get harder cause we are suppose to grow our skill in our chosen job over the course of an Xpac

    No something what is opposite to DDR fights we have right now where your reactions towards what boss does matter more.
    Now you have to memorize where to go each time as it's almost the same.. each time.
    (5)

  7. #7
    Player
    Raesha's Avatar
    Join Date
    Jun 2024
    Posts
    13
    Character
    Raesha Epocan
    World
    Mateus
    Main Class
    Warrior Lv 100
    Thats sadly not how the game works, every encounter is a scripted dance even the ultimates.... The most random ultimate is UCOB phase 2 when its Nael and thats still scripted to a point, you know youre gonna get 3 different effects at some point during the phase, I just dont think the type of gameplay you want is feasible with the current spaghetti that 14 is
    (2)

  8. #8
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    440
    Character
    Cordelia Crow
    World
    Phantom
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Raesha View Post
    Thats sadly not how the game works, every encounter is a scripted dance even the ultimates....
    Rathalos, Giruveganaus and basically all the diresaurs in the game would like to have a word.
    They're rare, yes, but there's mobs whose mechanics solely rely on your reaction to what they're doing without having a scripted order to it. I wish they did it more often!
    (2)

  9. #9
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    275
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    extrials and most savages and chaotic... oh and field ops. we're doing ok compared to hardcore players tbh.
    (1)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  10. #10
    Player
    MikeCake's Avatar
    Join Date
    Feb 2024
    Posts
    28
    Character
    Mike Cakes
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Raesha View Post
    Thats sadly not how the game works, every encounter is a scripted dance even the ultimates.... The most random ultimate is UCOB phase 2 when its Nael and thats still scripted to a point, you know youre gonna get 3 different effects at some point during the phase, I just dont think the type of gameplay you want is feasible with the current spaghetti that 14 is
    San d'Oria's first boss, Ozma, the WoD Chaotic has a random sequence on how mechanics carry out, its not impossible, they just don't do it as much.
    (2)

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