So they think they can send account IDs to every client, so long as they don't show them in-game, and blame plugins?
What is this alternative reality I haven't heard of, in which the only programmers in existence are working for SE?
So they think they can send account IDs to every client, so long as they don't show them in-game, and blame plugins?
What is this alternative reality I haven't heard of, in which the only programmers in existence are working for SE?
If you leave your keys in the car, and the car unlocked we generally still arrest the car-thief that steals it.
I do think anticheat would go a long way to improve the state of the game but it isn't even worth thinking about because the chances of CBU3 building a decent custom anticheat solution when they won't even improve the implementation of a simple blacklist is basically zero.
Anyone suggesting anti-cheat software either does not know or does not care that any information dealing with basic account security should not be left raw and unencrypted and handled purely client side. There's a HUGE host of problems and issues associated with various levels of anti-cheat software, things that you absolutely do not want to consent to having installed on your platform, and yet we have some big brains in this thread who think it's the answer?
SE should be handling sensitive information server side, or at the very least encrypting the information. The fact that some people are suggesting "oh use anti-cheat" instead of acknowledging the actual issue is beyond incomprehensible. Just because you think such a thing would stop SOME people, that still does not deal with the root issue of player safety. Sure, maybe you are weeding out some people who cannot find such a thing easy, but you are still allowing access to sensitive account data. You are not dealing with the core problem, you are suggesting a solution that does nothing to fix the issue.
Again, account information should not be raw, unfiltered, unencrypted, and sent to every client. It has nothing to do with whatever third party tools people are using and it has everything to do with how SE has decided to leave account safety to chance in the wind.
I am willing to sacrifice nearly anything to purge a segment of this community from the game forever. They're a festering lesion on this community. The solution may be imperfect, but if it gets rid of them I will call it a success.Anyone suggesting anti-cheat software either does not know or does not care that any information dealing with basic account security should not be left raw and unencrypted and handled purely client side. There's a HUGE host of problems and issues associated with various levels of anti-cheat software, things that you absolutely do not want to consent to having installed on your platform, and yet we have some big brains in this thread who think it's the answer?
SE should be handling sensitive information server side, or at the very least encrypting the information. The fact that some people are suggesting "oh use anti-cheat" instead of acknowledging the actual issue is beyond incomprehensible. Just because you think such a thing would stop SOME people, that still does not deal with the root issue of player safety. Sure, maybe you are weeding out some people who cannot find such a thing easy, but you are still allowing access to sensitive account data. You are not dealing with the core problem, you are suggesting a solution that does nothing to fix the issue.
Again, account information should not be raw, unfiltered, unencrypted, and sent to every client. It has nothing to do with whatever third party tools people are using and it has everything to do with how SE has decided to leave account safety to chance in the wind.
Funny part everyone favorite 3 letter tool uses that id as well so ppl could see it on that website XD
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.
Except anti-cheat would not do what you apparently think it does. It will not stop people from cheating. It will not adequately protect YOUR account and YOUR safety. It would not prevent bad actors from continuing to do what they have been doing this entire time. Tell me you don't understand how anti-cheat works without saying those words exactly, because this reply certainly tells me that.
With how janky the game already is and done with a content design of "THere, we did it, we won't touch this ever again unless your PC combusts or our servers melt down."
An anticheat engine, while goooood, would probably end up in even more grief and melt downs of basic game systems / QoL and more basic functions not working.
Honestly? It's at a point where instead of witch-hunting. Much like in hockey if the referees lose control of the game, the players need to start to enforce them.
Have neighbourhood watches to stalk the stalkers or stand around them in a ring if a victim notices them and notifies the watchers, to protect the stalker victim hahahaha.
Honestly, SE is one big internal IRL scandal away from losing all its goodwill. The only reason they are still floating with their game design is because they provided so much good storytelling and things in the past. Now it seems like radiosilence and minimal new features, just floating your submoney into other projects.
So you don't think it would even detect ACT or whatever that pluggin is that people use to manage all of their cheating tools?Except anti-cheat would not do what you apparently think it does. It will not stop people from cheating. It will not adequately protect YOUR account and YOUR safety. It would not prevent bad actors from continuing to do what they have been doing this entire time. Tell me you don't understand how anti-cheat works without saying those words exactly, because this reply certainly tells me that.
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.