Quote Originally Posted by ovIm View Post
If someone can code something that clings onto the game to extract data, that individual can also code an addon to Wireshark that filters FFXIV network data and saves it in a nice, readable format. Wireshark openly supports plugins, after all.

Add to the fact that an AntiCheat is a very invasive bit of software with a plethora of problems. What you are not seeing is that implementing an AntiCheat will most likely cause many issues with regular playing folk as well. Imagine the AntiCheat gives a false positive and bans your account. Do you trust Square Enix Support to resolve that, with how they are handling this dilemma right now? What if they buy in an AntiCheat like Denuvo that is proven to be an actual issue with customer PCs, in terms of performance. Too many AC solutions also hook very deep into your computer, running constantly. Just look at all the problems Valorants AntiCheat caused.
Asking for an AntiCheat implementation is literally inviting the devil into your home. What about Steam Deck players, they would be excluded from playing as well.

AntiCheat is literally the worst kind of solution to this problem. I'd rather they implement something properly server side.
So now you're requiring people to know how to get, install wireshark, and now modify wireshark with plugins and export and extract that data.
You act like requiring a massive amount more tech literacy is the same as a github repo where you plug it into the dalamud launcher and it installs and works instantly.

You guys are so concerned with a perfect solution with no security holes you're ignoring any mitigation or path forward that reduces the spread and efficacy of the plugin.