Anticheat wouldn't work for this. You can access this information without tampering with the game's files via Wireshark. You don't even have to directly interface with ff14 to get someone's account ID. Hell, you don't even need to have ff14 installed on the same machine that ff14 is running on. Until that information is not shared with the client, no anticheat or attempts at stifling plugins or mods will ever work.



Most of the people using this tool would be stopped at the requirement of installing and running wireshark, much less having to read the output. It also wouldn't conveniently compile everyone's data into a centralized database for use by even the most tech illiterate.Anticheat wouldn't work for this. You can access this information without tampering with the game's files via Wireshark. You don't even have to directly interface with ff14 to get someone's account ID. Hell, you don't even need to have ff14 installed on the same machine that ff14 is running on. Until that information is not shared with the client, no anticheat or attempts at stifling plugins or mods will ever work.
People seem to be so afraid of not having the perfect solution with 0 workaround that they reject the easy solution in front of their face.
The fact this game has such rampant cheating and people actually threaten to leave the game for good if they can no longer cheat or use 3rd party tools to harass others is definitely eye opening though.
Last edited by VerdeLuck; 01-25-2025 at 02:01 AM.
If someone can code something that clings onto the game to extract data, that individual can also code an addon to Wireshark that filters FFXIV network data and saves it in a nice, readable format. Wireshark openly supports plugins, after all.Most of the people using this tool would be stopped at the requirement of installing and running wireshark, much less having to read the output. It also woudln't conveniently compile everyone's data into a centralized database for use by even the most tech illiterate.
Peopel seem to be so afraid of not having the perfect solution with 0 workaround that they reject the easy solution in front of their face.
The fact this game has such rampant cheating and people actually threaten to leave the game for good if they can no longer cheat or use 3rd party tools to harass others is definitely eye opening though.
Add to the fact that an AntiCheat is a very invasive bit of software with a plethora of problems. What you are not seeing is that implementing an AntiCheat will most likely cause many issues with regular playing folk as well. Imagine the AntiCheat gives a false positive and bans your account. Do you trust Square Enix Support to resolve that, with how they are handling this dilemma right now? What if they buy in an AntiCheat like Denuvo that is proven to be an actual issue with customer PCs, in terms of performance. Too many AC solutions also hook very deep into your computer, running constantly. Just look at all the problems Valorants AntiCheat caused.
Asking for an AntiCheat implementation is literally inviting the devil into your home. What about Steam Deck players, they would be excluded from playing as well.
AntiCheat is literally the worst kind of solution to this problem. I'd rather they implement something properly server side.
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.



So now you're requiring people to know how to get, install wireshark, and now modify wireshark with plugins and export and extract that data.If someone can code something that clings onto the game to extract data, that individual can also code an addon to Wireshark that filters FFXIV network data and saves it in a nice, readable format. Wireshark openly supports plugins, after all.
Add to the fact that an AntiCheat is a very invasive bit of software with a plethora of problems. What you are not seeing is that implementing an AntiCheat will most likely cause many issues with regular playing folk as well. Imagine the AntiCheat gives a false positive and bans your account. Do you trust Square Enix Support to resolve that, with how they are handling this dilemma right now? What if they buy in an AntiCheat like Denuvo that is proven to be an actual issue with customer PCs, in terms of performance. Too many AC solutions also hook very deep into your computer, running constantly. Just look at all the problems Valorants AntiCheat caused.
Asking for an AntiCheat implementation is literally inviting the devil into your home. What about Steam Deck players, they would be excluded from playing as well.
AntiCheat is literally the worst kind of solution to this problem. I'd rather they implement something properly server side.
You act like requiring a massive amount more tech literacy is the same as a github repo where you plug it into the dalamud launcher and it installs and works instantly.
You guys are so concerned with a perfect solution with no security holes you're ignoring any mitigation or path forward that reduces the spread and efficacy of the plugin.



I am so glad that FF14 is one of the few(er?) online/live-service games that doesn't use anti-cheat. If they ever implement any kernel-level anti-cheat that will be my cue to leave the PC version.If someone can code something that clings onto the game to extract data, that individual can also code an addon to Wireshark that filters FFXIV network data and saves it in a nice, readable format. Wireshark openly supports plugins, after all.
Add to the fact that an AntiCheat is a very invasive bit of software with a plethora of problems. What you are not seeing is that implementing an AntiCheat will most likely cause many issues with regular playing folk as well. Imagine the AntiCheat gives a false positive and bans your account. Do you trust Square Enix Support to resolve that, with how they are handling this dilemma right now? What if they buy in an AntiCheat like Denuvo that is proven to be an actual issue with customer PCs, in terms of performance. Too many AC solutions also hook very deep into your computer, running constantly. Just look at all the problems Valorants AntiCheat caused.
Asking for an AntiCheat implementation is literally inviting the devil into your home. What about Steam Deck players, they would be excluded from playing as well.
AntiCheat is literally the worst kind of solution to this problem. I'd rather they implement something properly server side.
(And I neither want to nor can buy a PS5 in the foreseeable future so once PS4 support is phased out that would be it for me.)
I've decided against playing many fun games because of kernel-level anti-cheat and as much as I still love FF14 this is just something I am not willing to do for SE, especially given their horrendous player and data security policy.
Sorry, but I do not trust this company to implement any kind of "trustworthy" and "secure" anti-cheat if they can't even or don't even want to protect player IDs.
Last edited by Loggos; 03-24-2025 at 06:51 PM.

Make sure we can get a refund on time not used if this is applied. I never want a game to be loaded whenever I switch on my PC. These cheat systems load at a kernel level to track everything that is done on your system.
No thank you.
Player
Can't wait for that anticheat to ruin normal user experience more than the plugin users, since they ll have one to bypass it.
Not even mentioning the fact, concidering SE poor technical skill when it comes to FF XIV.
It may false flag people using "gaming" peripherals and such or even create performance issues.
Last edited by Qyoon; 04-06-2025 at 08:23 PM.
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