After a guy made his own data crawler, scoring system and Google doc because healers were complaining about the state of the role, this does not surprise me in the slightest.
I also recall that when they got called out for their antics they doubled down and added some sentence that says "Hahahlol if you're upset, I make this because y'all should've just shut up and suck it up ;')" (paraphrased) before that spreadsheet was finally taken down. I do vaguely recall there's somebody archived the spreadsheet for future evidence though.
Only crazy people would act like that, and people are 'okay' to potentially giving these type of people more power? Smh.
man, i forgot about spreadsheet guy. have to imagine if the stalker plugin were around back then they would have used it to connect posters' alts and logs too.
How much do people want to bet that they'll fumble the fix and this problem will still exist after today's maint.
I am so glad that FF14 is one of the few(er?) online/live-service games that doesn't use anti-cheat. If they ever implement any kernel-level anti-cheat that will be my cue to leave the PC version.If someone can code something that clings onto the game to extract data, that individual can also code an addon to Wireshark that filters FFXIV network data and saves it in a nice, readable format. Wireshark openly supports plugins, after all.
Add to the fact that an AntiCheat is a very invasive bit of software with a plethora of problems. What you are not seeing is that implementing an AntiCheat will most likely cause many issues with regular playing folk as well. Imagine the AntiCheat gives a false positive and bans your account. Do you trust Square Enix Support to resolve that, with how they are handling this dilemma right now? What if they buy in an AntiCheat like Denuvo that is proven to be an actual issue with customer PCs, in terms of performance. Too many AC solutions also hook very deep into your computer, running constantly. Just look at all the problems Valorants AntiCheat caused.
Asking for an AntiCheat implementation is literally inviting the devil into your home. What about Steam Deck players, they would be excluded from playing as well.
AntiCheat is literally the worst kind of solution to this problem. I'd rather they implement something properly server side.
(And I neither want to nor can buy a PS5 in the foreseeable future so once PS4 support is phased out that would be it for me.)
I've decided against playing many fun games because of kernel-level anti-cheat and as much as I still love FF14 this is just something I am not willing to do for SE, especially given their horrendous player and data security policy.
Sorry, but I do not trust this company to implement any kind of "trustworthy" and "secure" anti-cheat if they can't even or don't even want to protect player IDs.
Last edited by Loggos; 03-24-2025 at 06:51 PM.
AHAHAHAHAHAHAHAAH
https://bsky.app/profile/notnite.com/post/3lladdcxq5s2h
Player
Ah, so it sounds like they took the approach of encrypting it client-side rather than just removing the client from the equation at all. Remember folks; in cyber security, never trust the client.
Seriously, what were they expecting? They're better off removing account-wide blacklisting and removing any mention of client IDs on the client rather than just obfuscating them. Jackasses may be able to make another character to harass someone, but that's preferable than to let the harasser also know what alts you have. Do they have the job design team doing double duty on cyber security?
Just for my understanding are you talking about the character id or account id?
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