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  1. #1
    Player
    CNitsah's Avatar
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    Jun 2020
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    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100

    4.5 month patch release is NOT a problem

    Lately, I've seen a lot of people claiming that the 4.5 month between patches is was the reason it feels so barren and we should go back to shorter patches. I've seen that argument repeated so much, but truthfully, this argument is sooo bad. This a perfect exemple of the community being very bad with analysing the problems.

    4.5 month scheldule is not a problem. At worst, it's an aggravating factor to the real problem, the lack of content with shelf life. Give us content supposed to last for 4.5 month in your 4.5 month patch, and there won't be any problems.

    Heck they could go to 3 month patches, if the patches content is the same as the 7.1 content, we'd still have the exact same problems. I mean, 7.1 was released 2 month ago, and look how happy we are. We'd feel so much better if this was 3.5 month scheldule.

    No wonder SE does bad choice with the entire community seem to singlemindedly focus on a non problem instead of the actual problems.

    [edit]
    Ok, for some reasons it seems it need to be precised : this in a post saying everything SE does is good and shift the blame on players : this is a post about players pointing at the wrong problems.

    Saying that the problem is the "4.5 month scheldule is the problem" imply getting shorter patches will fix the problem : it won't. Yet that argument is everywhere when it comes to talking about XIV problems.

    I feel like a dumbass repeating myself, but with the several answers that imply I said there was no problems with the game and that the content we have is fine, it seems it's needed. Do some of you only read the title?
    (11)
    Last edited by CNitsah; 01-22-2025 at 04:44 AM.

  2. #2
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,507
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Inherently, it isn't a problem if the patch cycle can lead to a higher quality product, or generally a more consistent product in quality, or higher amount of content / reason to engage with the game.

    But at this point they have none of the perks of a prolonged patch cycle, and all of the downsides of it, so I can see why people do see that as a problem in and of itself.
    (63)

  3. #3
    Player
    Kes13a's Avatar
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    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    I tend to agree.
    they could take 6 months for all I care, to release patches.

    as pointed out, the issue isnt that length of time for most, for most, the issue is that there is so little actually in them, and the quality seems to have deteriorated

    3 months is not a great amount of time to put out quality product anyway, most realistic people know that. problem is, you start adding up the various issues, and not sure any length of time would be adequate
    (7)
    #FFXIVHEALERSTRIKE

  4. #4
    Player
    LilaIronman's Avatar
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    Aug 2018
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    135
    Character
    Himeko Yurimura
    World
    Shiva
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Kes13a View Post
    I tend to agree.
    they could take 6 months for all I care, to release patches.

    as pointed out, the issue isnt that length of time for most, for most, the issue is that there is so little actually in them, and the quality seems to have deteriorated

    3 months is not a great amount of time to put out quality product anyway, most realistic people know that. problem is, you start adding up the various issues, and not sure any length of time would be adequate
    hasn't been a quality product in a long time, as long as they keep milking the fans dry and rather spend their revenue on other games failures lol. Put out content every 3 months and then idc if you spend your money on more DEI garbage games that will flop but at least I have something to do in the meantime.
    (4)

  5. #5
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    709
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    I don't think that was ever out of the question - when people complain about the patch cycle, they inherently complain about the lack of activities they are interested in. It comes to no surprise that players of an MMORPG want the ability to spend lots of time in the game, without feeling the need to do so. If we had a plethora of diverse content with a long shelf life that is fun to play, then none would even bat an eye about the wait for the next patch.

    Patch cycle and patch content are linked. .1 patches were always a lull, and Square Enix have not yet considered a fix.
    (0)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  6. #6
    Player
    Teno's Avatar
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    Jul 2014
    Posts
    858
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by CNitsah View Post
    Lately, I've seen a lot of people claiming that the 4.5 month between patches is was the reason it feels so barren and we should go back to shorter patches. I've seen that argument repeated so much, but truthfully, this argument is sooo bad. This a perfect exemple of the community being very bad with analysing the problems.

    4.5 month scheldule is not a problem. At worst, it's an aggravating factor to the real problem, the lack of content with shelf life. Give us content supposed to last for 4.5 month in your 4.5 month patch, and there won't be any problems.

    Heck they could go to 3 month patches, if the patches content is the same as the 7.1 content, we'd still have the exact same problems. I mean, 7.1 was released 2 month ago, and look how happy we are. We'd feel so much better if this was 3.5 month scheldule.

    No wonder SE does bad choice with the entire community seem to singlemindedly focus on a non problem instead of the actual problem.
    Bro wtf ? It's SE's fault for delivering scraps on a 4.5 months basis, not the community giving feedback and SE acting wrongly on it or whatever.

    Other games manage to deliver on a weekly to monthly basis with simple content that can last (ie some form of grinding usually), but this game gives you the bare minimum with little replayability. Farming mounts can only go so far, should you even care about that.
    (34)

  7. #7
    Player
    CNitsah's Avatar
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    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Teno View Post
    Bro wtf ? It's SE's fault for delivering scraps on a 4.5 months basis, not the community giving feedback and SE acting wrongly on it or whatever.

    Other games manage to deliver on a weekly to monthly basis with simple content that can last (ie some form of grinding usually), but this game gives you the bare minimum with little replayability. Farming mounts can only go so far, should you even care about that.
    Ok maybe I could have phrased that better, this is not one of my strongest moments. My point wasn't to shift the blame from SE to the players, far from it. SE is the only culprit in the circus that is DT.

    But yeah, I also feel that, as a community, we take forever to point at the underlying problems instead of its symptoms/consequences. When they removed the exploratory zone, it took month, if not a year before the shelf life argument began to become popular. There was a whole lot of argument about needing things to do in larges group, and other few argument I forgot, but the shelf life problem was overlooked by most : which lead to SE communicating on those point : when they annouced 7.0 and chatic, it's the large group argument that came first. When they talked about the fact there would be another exploratory zone, it's also the large group argument that they presented. To this day, the only time they even talked about the shelf life problem is that interview in Australia a couple of month ago. I kinda feel that, if it didn't took the community nearly a whole year to point at the problem, maybe 7.0 and 7.1 might not have been such a drought. Part of me think that "content for large group" was one of the reason they focused on Chaotic, because they thought it would give us what we want. And we saw how it went : despite the content being good, it's not really what the game needed right now. Now sure, SE should do a better job at collecting the feedback and interpret it, but they've been bad at it for so long (I've litterally spend the last 20 years watching SE make questionnable decisions and wonder why), it could certainly help if the community could stop pointing as consequence of the real problem as if they were the actual problem.

    This last sentence was not supposed to defend SE and shift the blame on the players, but rather pointing at the fact that the community is not always really good at pointing at the problems, and we don't really need SE to spend time tackling problems that are not there. And the 4.5 month patch is not the problem, yet in every community thread, it's repeated as a mantra, that the 4.5 month cycle is one of the biggest problem. It's not, it's only an aggravating factor of the real problem.

    Quote Originally Posted by IvoryHawk View Post
    yeah you're basically just saying the same thing everyone else is saying, the long patch cycles are the problem because there's no long lasting content, and people are finally getting tired of the sorry state of said cycles that lack said content, nobody is arguing that fact lmao
    Am I? Everywhere I look, being the forums, reddit, YouTube, I see this argument that the problem is the 4.5 month patch is the problem. Every discussion about FFXIV problems has this argument repeated again and again. There is a big semantic difference between saying "there is not enough content for a 4.5 month patch" and "4.5 month is too long". Yet I always stumble on the later one, and rarely on the former.
    (0)
    Last edited by CNitsah; 01-22-2025 at 04:03 AM.

  8. #8
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,449
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    4.5 month cycle with minimal stuff actually added, next to zero meaningful community rep responses to major gripes, and now worse privacy issues and you still want to defend the poor corporation? This isn't a tiny indie studio. They should have better resources, and response times to things.
    (13)

  9. #9
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    It is a problem, we're getting longer gaps in content but not any more content than we have in the past. When we have to wait longer for the same amount of content and it comes out full of mistakes and bugs that's a problem.
    (3)

  10. #10
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
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    935
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    People want to spend time in an mmo doing things.
    Devs dont make new things that last
    Community coper team: "do old content"

    I agree that the time itself wouldnt be a problem if they actually used that time to create stuff thats worthwhile and CURRENT.

    But "play other games, do old content" is always the crutch the devs cling to with the people who are still tempered by SE.

    Again, I feel like this "MMO" is created for busy officeworkers that dont have time to play more than max 1 hour per day and more on their freetime.
    How are they going to even dreaaam of attracting new younger players with infinitely more freetime on their hands lol.
    (25)

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