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  1. #1
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    734
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100

    Good WHM changes, now fix Imperator

    PLD performs extremely well, but it feels like cheeks to play because of how Imperator works.

    Imperator is an oGCD that, for whatever reason, has the most insane animation lock I've ever seen in the game outside of limit breaks. Upon use, you're gated from weaving like one might normally for a period. Then, unless you finesse it (tap it only once or chamber a GCD before Imperator), you automatically queue up Confiteor and could end up locked even longer. It feels like a hardcast spell that you can't interrupt once you start. This shows up in high level games frequently.

    This has nothing to do with when damage applies as per the hit registration change. It's your ability to take further action after using this oGCD.

    The fact so much of the kit is gated behind Imperator feels like lazy design as well. I've no doubt I'm waiting an entire expansion for the next job rework where this changes, but every move/effect in your kit should not be gated behind one thing. Atonement has historically been tied to Intervene. Holy Spirit in the past has been tied to Requiescat separately. All of it being bundled into one now is zzzz.

    "Just pre-prep it"
    Then put the Sacred Claim effect on something else, like Confiteor again.

    Anyway this has nothing to do with the job being good or bad. It's how the job can feel to play sometimes, which in my experience since 2.0 is probably the least enjoyable feel. /endrant

    Edit: also sacred claim being glitched out against Chiten and Nebula is wack, fix it finally please
    (6)
    Last edited by Atreus; 01-22-2025 at 02:01 AM.
    Team Hello First Time - FanFest 2016

  2. #2
    Player
    Degunuts's Avatar
    Join Date
    Nov 2023
    Posts
    22
    Character
    Bicycle Salesman
    World
    Coeurl
    Main Class
    Viper Lv 100
    Let my man press his buttons smh
    (2)

  3. #3
    Player
    DolphinsFan's Avatar
    Join Date
    Jul 2024
    Posts
    24
    Character
    Yui Fins
    World
    Adamantoise
    Main Class
    Paladin Lv 100
    Agreed. Imperator feels very uncomfortable and I was surprised to see it didn't get touched in the latest update.
    (2)

  4. #4
    Player
    Ser_Valeriant's Avatar
    Join Date
    Sep 2018
    Location
    Ul'dah
    Posts
    5
    Character
    Silent Nocturne
    World
    Faerie
    Main Class
    Sage Lv 100
    I agree. Having abilities on a combo button makes queuing them too prone to mistakes and compounds further with longer animations. Imperator is very touchy to use properly for seemingly no reason.
    (2)

  5. #5
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    295
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Gonna agree. The other changes to PLD help it feel very snappy, but this is a pretty big pain point.
    (2)

  6. #6
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    734
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Bringing this back, because the trend seems to be to keep the nerfs flowing without addressing the feel of the job.

    Lessen the animation lock of Imperator and add a measure to stop the auto-queuing of Confiteor. Or just separate the buttons.

    Separate the Atonement combo from Imperator. Not everything needs to be gated behind one move.

    Sheltron bomb is a pointless, inconsistent mechanic as is gating Sword Oath behind it. The only way to correct it is allowing manual detonation like Riddle of Earth. Otherwise, just delete the bomb portion and give back the mitigation it's lost.

    Sacred Claim is still bugged vs. Chiten, Nebula, and now I've realized Wreath of Ice. Literally any "reflect' mechanic tells the server that claim doesn't exist, instead of allowing both to exist and cancel each other.

    I don't want buffs. I want the feel of the job improved and things fixed.
    (0)
    Team Hello First Time - FanFest 2016

  7. #7
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    734
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    I've submitted a bug report for the Sacred Claim effect twice (the second time with more vivid detail) and they both came back as "Working as Intended".

    https://forum.square-enix.com/ffxiv/...er-any-healing

    If that's really working as intended, then that's horrendous. At this point, just get rid of Sacred Claim and replace with some other effect.
    (1)
    Team Hello First Time - FanFest 2016

  8. #8
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    734
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Nope. Imperator animation lock is still awful.
    (0)
    Team Hello First Time - FanFest 2016

  9. #9
    Player
    gidsonBrand's Avatar
    Join Date
    May 2024
    Posts
    112
    Character
    Gidson Brand
    World
    Goblin
    Main Class
    Dancer Lv 90
    Would have thought with the animation speed ups that this would get some love. Like, the third hit of Warrior's GCD got buffed before a core part of Paladin.

    Game's weird sometimes.
    (1)
    xivcompetitor.carrd.co || twitch.tv/gidsonBrand

  10. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,472
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I don't know if I agree with the solutions offered, but I definitely do want to add my voice on Imperator. This is an off GCD ability that has something like 2s of animation delay, preventing you to do literally anything else (beyond moving). Cannot recuperate, cannot purify, cannot guard, cannot anything. I'd understand if it was a channeled ability like Honing, even a LB, or whatever where you commit to it, but here it's just an animation delay where your hotbar just looks frozen for no reason, and it feels terrible. Not only this, but the skill also unlocks Confiteor, which is a SPELL, so it's on the GCD. Having an oGCD button turning into a GCD button is certainly a design choice alright...
    (3)