So this is from Shb onwards which isn't a lot

Tanks
PLD - Ew 6.0-6.2, Was the most fun 6.3 only good changes were bulwark/Veil rest just ruined its rotation
War - Shb, I personally liked choosing between mitigating or sustain, now the job does both in spades
Gnb - Shb, i think its fine as of current
Drk - DT? (I don't really like any modern version of this job)

Healers
Ast - Shb, every expansion this job gets a massive downgrade.
Sch - Ew
Whm - Shb, I liked the long cast times
Sge - DT

Dps (I often play, if its not here i don't play it much)
Blm - EW, was its peak now its a boring job.
Rdm - DT, hasn't changed much but its got slightly better
Smn - Shb, I dislike its current direction, enough said
Sam - DT, though I liked the Shb version too I really think the recent changes were pretty good
Nin - 7.0 DT, I like this job still just wish they didn't remove having to stay in place every ten chi jin
Drg - Ew, I liked dragon sight (Unpopular take I know)
Mnk - 6.0 Ew, I think the job is ok in DT, I loved Endwalker monk the most, Riddle of earth was a nice cooldown I get why it was changed just i rather they nerf the percent rather then the uptime and timing.