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  1. #11
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    • 5min weekly Custom Deliveries for the mount.
    • 16min daily Expert roulette.
    • 20min daily Frontline for the PvP Series rewards.
    • There were more FATE rewards, Orchestrions and TT cards to farm.
    • Hunts can also be farmed for the new rewards.
    • Many people went to farm the new maps for the new rewards such as figmental coffers.
    • New extreme trial to farm for the mount. 8.3 hours, roughly, excluding wipes and prog, and most people won't do that all at once.
    • Some people will still do M4 and savage reclears.
    • Any other unfinished content.
    And of course there are other sub-patches that follow the .1 patch, such as .11 with the Ultimate and .15 with the Chaotic raid.
    If they have too much content, they could feel overwhelmed and stressed, a feeling other MMORPGs have created in the past.
    That's another part of what made it off-putting in the older style of designing an MMORPG. Grind for hours and hours and hours and it be actually required. There are games notorious for this still, and many people avoid them due to it.
    The ones not on these forums, casually enjoying the game as they always have.
    None of that content was added in 7.1. You're talking about 7.15 content now, which was added a month later meaning that people were already long since finished with their 1 hour per week drip feed from 7.1.

    If you want to have an honest conversation about 7.15 then this is what we actually had to do:
    • 1 Hildebrand quest (10 mins on patch day)
    • Custom deliveries (2 mins per week)
    • Daily frontline (20 mins per day)
    • Maps (1 hour per week)

    Again, it's clearly just not enough to keep someone interested in a game that they're paying a monthly fee to play.

    To the other points that you tried to slip in:

    No one is doing daily expert roulettes or reclearing M4S. That hasn't been relevant for months and even when it was relevant, the vast majority just do 3 hunt trains to cap tomes and then reclear the raid tier for a combined 2 hours per week.

    Bicolour gemstone rewards can be bought on the marketboard. There's no reason to spam FATEs.

    The 1 new hunt reward cost 3k nuts and there was nothing else to spend them on. Most people were already capped and bought it outright when it was added. There was no content to engage with.

    You could also farm the new ex trial but most people will just wait and do it later when it's faster due to ilvl increase and you can actually buy the mount with totems. It's kind of a waste of time to do it now.

    Similarly, most people aren't doing chaotic and ultimate on release. You can just buy the rewards from chaotic and the large party size makes it painful to prog/farm in PF and a large part of the playerbase doesn't engage with ultimate beyond the disappointing race on release.

    What other unfinished content? There was so little to do during Endwalker that everyone ran out of other unfinished content years ago. Even most of the people who started playing during Shb have run out of old content to go back to.

    No one is stressed and overwhelmed by there being too much optional content that they can choose to engage with or ignore at their leisure.
    (13)
    Last edited by BigCheez; 01-23-2025 at 02:26 AM.