

Oh here we go again with the OLD CONTENT excuse.And of course there are other sub-patches that follow the .1 patch, such as .11 with the Ultimate and .15 with the Chaotic raid.
- 5min weekly Custom Deliveries for the mount.
- 16min daily Expert roulette.
- 20min daily Frontline for the PvP Series rewards.
- There were more FATE rewards, Orchestrions and TT cards to farm.
- Hunts can also be farmed for the new rewards.
- Many people went to farm the new maps for the new rewards such as figmental coffers.
- New extreme trial to farm for the mount. 8.3 hours, roughly, excluding wipes and prog, and most people won't do that all at once.
- Some people will still do M4 and savage reclears.
- Any other unfinished content.
If they have too much content, they could feel overwhelmed and stressed, a feeling other MMORPGs have created in the past.
That's another part of what made it off-putting in the older style of designing an MMORPG. Grind for hours and hours and hours and it be actually required. There are games notorious for this still, and many people avoid them due to it.
The ones not on these forums, casually enjoying the game as they always have.
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