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  1. #1
    Player
    Hallarem's Avatar
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    Sep 2023
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    Hallarem Aurealis
    World
    Omega
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    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    I agree because it used to be 3.5 and is now 4.38 to 4.6 months. There were always long gaps between patches and there were always people who complained about it, even in Stormblood.

    It always hinges on if said people have content that they are personally interested in, and if they burned through it faster than the majority of players or not. What affects it a lot is that SE makes content for different types of players in different patches, so that many players actually have to wait multiple patches for the content they like.
    Ah yes. "Burning 5 minute beast tribe quests "too fast". "
    (17)

  2. #2
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    8,591
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hallarem View Post
    Ah yes. "Burning 5 minute beast tribe quests "too fast". "
    Yes, as if there isn't other content released in the patch that also takes 10-20 minutes. That builds up to where you can easily spend a few hours a day.
    Quote Originally Posted by ForteNightshade View Post
    This argument really needs to die.
    It won't. Because this "10 minutes here" and "20 minutes there" builds up to where you've then spent a few hours. And guess how long an average person has after work? Some of those people also have to juggle looking after children, maintaining their house and preparing food.

    Naturally, the people who can spend all day for weeks will burn through it faster.
    Quote Originally Posted by TaleraRistain View Post
    You would see people linking the latest relic step in Idyllshire first day back in Heavensward if it was something that wasn't limited (like a resource tied to a daily roulette) because they no-lifed so they could be first.
    Absolutely this. I spent most of Heavensward very slowly completing the anima relic for a single job, because of the crystal sand step. Yet of course other people optimized and farmed all of the relics for all of the jobs and then complained of no content.

    Only one I did farm really fast was the last steps. My eyes looked pretty red after farming ARF. Obviously not what they were intending you to do.
    (1)

  3. #3
    Player
    BigCheez's Avatar
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    Oct 2021
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    Ul'Dah
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    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yes, as if there isn't other content released in the patch that also takes 10-20 minutes. That builds up to where you can easily spend a few hours a day.
    It won't. Because this "10 minutes here" and "20 minutes there" builds up to where you've then spent a few hours. And guess how long an average person has after work? Some of those people also have to juggle looking after children, maintaining their house and preparing food.
    https://eu.finalfantasyxiv.com/lodes...4dd0ed13ce530a

    MSQ - 2-3 hours on patch day
    Beast tribe - 5 mins per day
    Alliance raid - 30 mins per week (realistically, more like 30 mins once)
    Unreal trial - 20 mins per week

    That was it. Where on earth are you spending multiple hours per day? Once the MSQ was done, there was barely more than 1 hour per week, never mind an hour per day.

    I don't understand why we need to have less content because someone else, who may or may not exist, may or may not have children, and may or may not have to look after them. Could Schrodinger's gamer not just play the game less and everyone else can actually get some value for their money in the form of actually having a reason to log into the game? None of this content is even mandatory outside of the 3 hours of MSQ every 4 months. If someone can't find 45 minutes per month to boot a game up then a subscription MMO might not be the best choice of hobby and I don't think it's fair to make that everyone else's problem.

    This is the final boss of bad faith arguments. You're doing way too much to defend a multi-billion dollar company doing way too little.
    (13)
    Last edited by BigCheez; 01-22-2025 at 07:27 AM.

  4. #4
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    8,591
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BigCheez View Post
    That was it. Where on earth are you spending multiple hours per day?
    • 5min weekly Custom Deliveries for the mount.
    • 16min daily Expert roulette.
    • 20min daily Frontline for the PvP Series rewards.
    • There were more FATE rewards, Orchestrions and TT cards to farm.
    • Hunts can also be farmed for the new rewards.
    • Many people went to farm the new maps for the new rewards such as figmental coffers.
    • New extreme trial to farm for the mount. 8.3 hours, roughly, excluding wipes and prog, and most people won't do that all at once.
    • Some people will still do M4 and savage reclears.
    • Any other unfinished content.
    And of course there are other sub-patches that follow the .1 patch, such as .11 with the Ultimate and .15 with the Chaotic raid.
    I don't understand why we need to have less content because someone else, who may or may not exist, may or may not have children, and may or may not have to look after them.
    If they have too much content, they could feel overwhelmed and stressed, a feeling other MMORPGs have created in the past.
    None of this content is even mandatory
    That's another part of what made it off-putting in the older style of designing an MMORPG. Grind for hours and hours and hours and it be actually required. There are games notorious for this still, and many people avoid them due to it.
    Quote Originally Posted by Hallarem View Post
    Where are these imaginary people?
    The ones not on these forums, casually enjoying the game as they always have.
    (0)

  5. #5
    Player
    Hallarem's Avatar
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    Sep 2023
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    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    • 5min weekly Custom Deliveries for the mount.
    • 16min daily Expert roulette.
    • 20min daily Frontline for the PvP Series rewards.
    • There were more FATE rewards, Orchestrions and TT cards to farm.
    • Hunts can also be farmed for the new rewards.
    • Many people went to farm the new maps for the new rewards such as figmental coffers.
    • New extreme trial to farm for the mount. 8.3 hours, roughly, excluding wipes and prog, and most people won't do that all at once.
    • Some people will still do M4 and savage reclears.
    • Any other unfinished content.
    And of course there are other sub-patches that follow the .1 patch, such as .11 with the Ultimate and .15 with the Chaotic raid.
    If they have too much content, they could feel overwhelmed and stressed, a feeling other MMORPGs have created in the past.
    That's another part of what made it off-putting in the older style of designing an MMORPG. Grind for hours and hours and hours and it be actually required. There are games notorious for this still, and many people avoid them due to it.
    The ones not on these forums, casually enjoying the game as they always have.
    Oh here we go again with the OLD CONTENT excuse.
    (11)

  6. #6
    Player
    BigCheez's Avatar
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    Oct 2021
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    Ul'Dah
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    1,031
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    • 5min weekly Custom Deliveries for the mount.
    • 16min daily Expert roulette.
    • 20min daily Frontline for the PvP Series rewards.
    • There were more FATE rewards, Orchestrions and TT cards to farm.
    • Hunts can also be farmed for the new rewards.
    • Many people went to farm the new maps for the new rewards such as figmental coffers.
    • New extreme trial to farm for the mount. 8.3 hours, roughly, excluding wipes and prog, and most people won't do that all at once.
    • Some people will still do M4 and savage reclears.
    • Any other unfinished content.
    And of course there are other sub-patches that follow the .1 patch, such as .11 with the Ultimate and .15 with the Chaotic raid.
    If they have too much content, they could feel overwhelmed and stressed, a feeling other MMORPGs have created in the past.
    That's another part of what made it off-putting in the older style of designing an MMORPG. Grind for hours and hours and hours and it be actually required. There are games notorious for this still, and many people avoid them due to it.
    The ones not on these forums, casually enjoying the game as they always have.
    None of that content was added in 7.1. You're talking about 7.15 content now, which was added a month later meaning that people were already long since finished with their 1 hour per week drip feed from 7.1.

    If you want to have an honest conversation about 7.15 then this is what we actually had to do:
    • 1 Hildebrand quest (10 mins on patch day)
    • Custom deliveries (2 mins per week)
    • Daily frontline (20 mins per day)
    • Maps (1 hour per week)

    Again, it's clearly just not enough to keep someone interested in a game that they're paying a monthly fee to play.

    To the other points that you tried to slip in:

    No one is doing daily expert roulettes or reclearing M4S. That hasn't been relevant for months and even when it was relevant, the vast majority just do 3 hunt trains to cap tomes and then reclear the raid tier for a combined 2 hours per week.

    Bicolour gemstone rewards can be bought on the marketboard. There's no reason to spam FATEs.

    The 1 new hunt reward cost 3k nuts and there was nothing else to spend them on. Most people were already capped and bought it outright when it was added. There was no content to engage with.

    You could also farm the new ex trial but most people will just wait and do it later when it's faster due to ilvl increase and you can actually buy the mount with totems. It's kind of a waste of time to do it now.

    Similarly, most people aren't doing chaotic and ultimate on release. You can just buy the rewards from chaotic and the large party size makes it painful to prog/farm in PF and a large part of the playerbase doesn't engage with ultimate beyond the disappointing race on release.

    What other unfinished content? There was so little to do during Endwalker that everyone ran out of other unfinished content years ago. Even most of the people who started playing during Shb have run out of old content to go back to.

    No one is stressed and overwhelmed by there being too much optional content that they can choose to engage with or ignore at their leisure.
    (13)
    Last edited by BigCheez; 01-23-2025 at 02:26 AM.

  7. #7
    Player
    Clockworks's Avatar
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    Dec 2024
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    238
    Character
    Naomi Hallowheart
    World
    Maduin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jeeqbit View Post
    Yes, as if there isn't other content released in the patch that also takes 10-20 minutes. That builds up to where you can easily spend a few hours a day.
    It won't. Because this "10 minutes here" and "20 minutes there" builds up to where you've then spent a few hours. And guess how long an average person has after work? Some of those people also have to juggle looking after children, maintaining their house and preparing food.

    Naturally, the people who can spend all day for weeks will burn through it faster.
    Absolutely this. I spent most of Heavensward very slowly completing the anima relic for a single job, because of the crystal sand step. Yet of course other people optimized and farmed all of the relics for all of the jobs and then complained of no content.

    Only one I did farm really fast was the last steps. My eyes looked pretty red after farming ARF. Obviously not what they were intending you to do.
    10 minutes there and 20 minutes there would have prevented them breaking the light DC and them forgetting to translate the only quest of the patch.

    Also stop blaming the playerbase for having more than 5 minutes a day to play the game, the content in this game takes literally no time even if you barely play once a week.
    (9)

  8. #8
    Player
    Hallarem's Avatar
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    Sep 2023
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    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yes, as if there isn't other content released in the patch that also takes 10-20 minutes. That builds up to where you can easily spend a few hours a day.
    It won't. Because this "10 minutes here" and "20 minutes there" builds up to where you've then spent a few hours. And guess how long an average person has after work? Some of those people also have to juggle looking after children, maintaining their house and preparing food.

    Naturally, the people who can spend all day for weeks will burn through it faster.
    Absolutely this. I spent most of Heavensward very slowly completing the anima relic for a single job, because of the crystal sand step. Yet of course other people optimized and farmed all of the relics for all of the jobs and then complained of no content.

    Only one I did farm really fast was the last steps. My eyes looked pretty red after farming ARF. Obviously not what they were intending you to do.
    Where are these imaginary people? Or are they the ones who are slowly unsubbing from this game? If you're juggling kids, a job, housechores, a political career, gardening and juggling for orphans at a local circus to bring them joy. The last thing you should be doing is PLAYING AN MMO! You must be joking to even hint that this is how a game should be designed, around people with next to no time?, an MMO with an ongoing sub fee?! If this game was free to play, suuuure! But a game with a sub, that semi-armtwists you to do so unless you want to lose a house that you fought for? You think this patch content is anywhere near sufficient? Ooooh boy oh boy.

    That's some massive copium you are on, my friend or some grade A trolling. If its an actual opinion, I hope the devs don't ACTUALLY design the game for people with such minimal time.
    (6)

  9. #9
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
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    Limsa Lominsa
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    3,702
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TaleraRistain View Post
    It's a valid argument and it does need to be factored in. Even with content that is intended to last, people will burn through it. You would see people linking the latest relic step in Idyllshire first day back in Heavensward if it was something that wasn't limited (like a resource tied to a daily roulette) because they no-lifed so they could be first. There were people I saw who had everything you could possibly get from Chaotic the first week and they were happy because they were done and could stop burning through it to get what they wanted.
    Nobody is talking about those people though. I specifically cited how even at a slow pace, content simply doesn't last. Sure, some people will have grinded out Chaotic within a day or two. Just like a couple got max rank in Island Sanctuary in three days. They're the extreme just like the hypercasual who can only play for an hour a week max. What about everyone else? If you have 4-5 hours a week, you already exceed the longevity of every non-raiding piece of content 7.1 offers. And this patch is supposed to last until March or April.

    Quote Originally Posted by Jeeqbit View Post
    It won't. Because this "10 minutes here" and "20 minutes there" builds up to where you've then spent a few hours. And guess how long an average person has after work? Some of those people also have to juggle looking after children, maintaining their house and preparing food.

    Naturally, the people who can spend all day for weeks will burn through it faster.
    I'll speak anecdotally to this. A friend of mine has a two year old and works 8-10 a day yet can still dedicate hours to XIV if she wanted to. In fact, she completed everything 7.1 offered over a weekend because she no longer raids and that's literally all it takes if we're generous. Most people have more than a "couple minutes here and there" for their hobbies. Those who don't, aren't playing XIV to begin with.

    Stop making excuses for a multi-million dollar company who hasn't once managed to even meet their own four month deadline in three years.
    (6)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #10
    Player
    ForteNightshade's Avatar
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    Oct 2013
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    Limsa Lominsa
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    Kurenai Tenshi
    World
    Cactuar
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    Paladin Lv 100
    Quote Originally Posted by CNitsah View Post
    No wonder SE does bad choice with the entire community seem to singlemindedly focus on a non problem instead of the actual problem.
    Even with better shelf life, very little content is going to last nearly five months without a significantly improvement on quality or simply more content in general as Kaurhz said. So yes, the longer patch cycles are very much a problem.

    Ironically, your mindset is more different than those you're criticising. You're "single-mindedly focused" on one part of the greater whole.

    Quote Originally Posted by Jeeqbit View Post
    I agree because it used to be 3.5 and is now 4.38 to 4.6 months. There were always long gaps between patches and there were always people who complained about it, even in Stormblood.

    It always hinges on if said people have content that they are personally interested in, and if they burned through it faster than the majority of players or not. What affects it a lot is that SE makes content for different types of players in different patches, so that many players actually have to wait multiple patches for the content they like.
    This argument really needs to die.

    Even taken at a slow pace, most content in this game simply lacks any sort of longevity. Artificially stretching out it out doesn't change that fact. Take the 7.1 MSQ. It's roughly two hours, give or take. I still haven't finished it because I simply don't care after how underwhelming DT was. That doesn't make the MSQ suddenly a month's worth of content. I simply chose not to engage with it beyond unlocking the dungeon for a month.
    (14)
    Last edited by ForteNightshade; 01-22-2025 at 03:58 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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