Page 11 of 23 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 304

Hybrid View

  1. #1
    Player
    ExcellusUltimus's Avatar
    Join Date
    Mar 2014
    Posts
    45
    Character
    Morgana Ultimus
    World
    Jenova
    Main Class
    Thaumaturge Lv 100
    I would love to see SE sue the creators of FFLOGs and have the website shut down permanently. FFLOGs is a blight on this game, and the average player doesn't have the intelligence necessary to use the website in a reasonable manner.

    Hell, last night I was in a party for Chaotic and somebody insulted me for having less than 20 logged clears. (I had 19.) Even though I've cleared all content in the game, including all ultimates, most on patch, since 2.0.

    FFlogs provides fuel for morons and the community would be better off without it.
    (7)

  2. #2
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ExcellusUltimus View Post
    I would love to see SE sue the creators of FFLOGs and have the website shut down permanently. FFLOGs is a blight on this game, and the average player doesn't have the intelligence necessary to use the website in a reasonable manner.

    Hell, last night I was in a party for Chaotic and somebody insulted me for having less than 20 logged clears. (I had 19.) Even though I've cleared all content in the game, including all ultimates, most on patch, since 2.0.

    FFlogs provides fuel for morons and the community would be better off without it.
    this is the most unhinged reply in the entire thread lmao
    (6)

  3. #3
    Player
    ExcellusUltimus's Avatar
    Join Date
    Mar 2014
    Posts
    45
    Character
    Morgana Ultimus
    World
    Jenova
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Collin_Sky View Post
    this is the most unhinged reply in the entire thread lmao
    What's crazy about it? It's a website that violates SE terms of service, and quite possibly some of their IP and copyrights. They have every right to try to shut it down and they should. If you don't think FFLOGs is used in a ridiculous manner by the community then you're simply willfully ignorant.
    (6)

  4. #4
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    717
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    Quote Originally Posted by Collin_Sky View Post
    this is the most unhinged reply in the entire thread lmao
    Agreed, but not for the reason you think. FFlogs lets us see what this game really is behind the cutesy characters. In a competitive game like this, people are vicious and mean. People will harm you just to advance their own reputations. This game does not have a kind community, and that’s just a part of life. FFlogs exposes the lie.

    But you know the good thing about logs? If other people use them, so can you. Your enemies aren’t safe from having their logs pulled up and thrown in their faces. People can’t be afraid to be a little mean in this game, especially when Square Enix obviously doesn’t care about enforcing their own ToS. It’s anarchy which means you’re responsible for your own safety. And this is what people want, so isn’t it fair?
    (3)

  5. #5
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    This game does not have a kind community, and that’s just a part of life. FFlogs exposes the lie.
    Lie? The only people who unironically thought that this game was the perfect community heard in fairy tales and rumors are people blissfully ignorant of anything said around them. It's an mmo. There's mmo toxicity.
    (3)

  6. #6
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    Agreed, but not for the reason you think. FFlogs lets us see what this game really is behind the cutesy characters. In a competitive game like this, people are vicious and mean. People will harm you just to advance their own reputations. This game does not have a kind community, and that’s just a part of life. FFlogs exposes the lie.

    But you know the good thing about logs? If other people use them, so can you. Your enemies aren’t safe from having their logs pulled up and thrown in their faces. People can’t be afraid to be a little mean in this game, especially when Square Enix obviously doesn’t care about enforcing their own ToS. It’s anarchy which means you’re responsible for your own safety. And this is what people want, so isn’t it fair?
    Nothing competitive about FF14 aside maybe from top 10 savage ranking (world prog)
    (1)

  7. #7
    Player
    Tulvi's Avatar
    Join Date
    May 2022
    Posts
    82
    Character
    Tulviel Norolim
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Collin_Sky View Post
    this is the most unhinged reply in the entire thread lmao
    A bit extreme opinion, for sure (the one you’re replying to), but what is the real added value of FF logs anyway, if all harder content in this game follows the same formula? Every piece of hard content progression I’ve seen or experienced first hand went like this:

    1. Learn the mechanics
    2. Try to die as little as possible
    3. As long as you know your class and there aren’t too many deaths, the party will eventually clear

    PF usually does a good job at filtering out players who are obviously unaware of how their job is played. No need to see logs for that (unless you are forming a static and want to play with the best of the best).

    Usually, people do know their jobs and gear / correct DPS rotations aren’t the problem - mechanics are usually the problem and staying alive enough to meet the DPS check at enrage. Therefore raiding in this game isn’t that much skill-bound, rather than awareness and memory-bound.
    I’ve honestly never seen a party in which no more than 2-3 players died during a duty to be unable to clear. Ultimates might be an exception, I’ve never tried those, but the standard harder content (Savage and Extremes) do not seem to be DPS-checks oriented, but they are rather a “dance” of which when you learn the moves, you’ll be safe and clear eventually.

    So why is there even a need for something like FF logs in the case of FF XIV? I know it can analyse a player’s performance during a fight and offer recommendations, but that only makes it a good education tool.

    I just really don’t see the need to min-max and optimise the **** out of one’s DPS if the game is more focused on understanding the fight, rather than chasing DPS checks.

    Again, this might not apply to statics, where I do understand why people are looking to play with consistent enough players with a track record.
    (3)
    Pay your surgeon very well to break the spell of ageing.

  8. #8
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Tulvi View Post
    A bit extreme opinion, for sure (the one you’re replying to), but what is the real added value of FF logs anyway, if all harder content in this game follows the same formula? Every piece of hard content progression I’ve seen or experienced first hand went like this:

    1. Learn the mechanics
    2. Try to die as little as possible
    3. As long as you know your class and there aren’t too many deaths, the party will eventually clear

    PF usually does a good job at filtering out players who are obviously unaware of how their job is played. No need to see logs for that (unless you are forming a static and want to play with the best of the best).

    Usually, people do know their jobs and gear / correct DPS rotations aren’t the problem - mechanics are usually the problem and staying alive enough to meet the DPS check at enrage. Therefore raiding in this game isn’t that much skill-bound, rather than awareness and memory-bound.
    I’ve honestly never seen a party in which no more than 2-3 players died during a duty to be unable to clear. Ultimates might be an exception, I’ve never tried those, but the standard harder content (Savage and Extremes) do not seem to be DPS-checks oriented, but they are rather a “dance” of which when you learn the moves, you’ll be safe and clear eventually.

    So why is there even a need for something like FF logs in the case of FF XIV? I know it can analyse a player’s performance during a fight and offer recommendations, but that only makes it a good education tool.

    I just really don’t see the need to min-max and optimise the **** out of one’s DPS if the game is more focused on understanding the fight, rather than chasing DPS checks.

    Again, this might not apply to statics, where I do understand why people are looking to play with consistent enough players with a track record.
    You forget one thing... "but muh beeg numbers for all 2 see!"
    (1)

  9. #9
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Tulvi View Post
    A bit extreme opinion, for sure (the one you’re replying to), but what is the real added value of FF logs anyway, if all harder content in this game follows the same formula? Every piece of hard content progression I’ve seen or experienced first hand went like this:

    1. Learn the mechanics
    2. Try to die as little as possible
    3. As long as you know your class and there aren’t too many deaths, the party will eventually clear

    PF usually does a good job at filtering out players who are obviously unaware of how their job is played. No need to see logs for that (unless you are forming a static and want to play with the best of the best).

    Usually, people do know their jobs and gear / correct DPS rotations aren’t the problem - mechanics are usually the problem and staying alive enough to meet the DPS check at enrage. Therefore raiding in this game isn’t that much skill-bound, rather than awareness and memory-bound.
    I’ve honestly never seen a party in which no more than 2-3 players died during a duty to be unable to clear. Ultimates might be an exception, I’ve never tried those, but the standard harder content (Savage and Extremes) do not seem to be DPS-checks oriented, but they are rather a “dance” of which when you learn the moves, you’ll be safe and clear eventually.

    So why is there even a need for something like FF logs in the case of FF XIV? I know it can analyse a player’s performance during a fight and offer recommendations, but that only makes it a good education tool.

    I just really don’t see the need to min-max and optimise the **** out of one’s DPS if the game is more focused on understanding the fight, rather than chasing DPS checks.

    Again, this might not apply to statics, where I do understand why people are looking to play with consistent enough players with a track record.
    This reply kinda proves you have no idea what features fflogs actually has, and also don't take prog very seriously.

    It is immensely valuable for diagnosing wipes. Being able to see what mitigation people had, being able to check how much they were overkilled by, how many heals they received leading up to wipes. This is invaluable for progression.
    Here's an image that demonstrates this:


    Additionally, as I have said earlier in the thread, it's useful as a tool for double checking what abilities people are using at what times, and ensuring they're being used to maximum value.
    It's also valuable as a comparison tool. If I'm playing a healer and I'm unsure about what mit to use, I can literally check a bunch of logs from high ranking healers and compare what they're using, and when. Similarly as a DPS, I can check what fight specific optimisations people are using, and apply that myself. FRU had a LOT of this, so it was very useful to be able to check what the best players are doing.
    If you think fflogs isn't useful for prog, you're not serious about prog.

    Quote Originally Posted by Tulvi View Post
    Usually, people do know their jobs and gear / correct DPS rotations aren’t the problem
    also lol, the average PF player is terrible at their job
    (6)
    Last edited by Collin_Sky; 01-23-2025 at 08:54 AM.

  10. #10
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    809
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Collin_Sky View Post
    It is immensely valuable for diagnosing wipes. Being able to see what mitigation people had, being able to check how much they were overkilled by, how many heals they received leading up to wipes. This is invaluable for progression.
    You can get all this information in the in-game battle log or by talking to your party members. You should be able to prog a fight without looking up other people's logs and using them as a guide. Sounds like you're using FFLogs as a crutch.
    (6)

Page 11 of 23 FirstFirst ... 9 10 11 12 13 21 ... LastLast