Quote Originally Posted by Stasya View Post
Woah i must be a strange person coming from wow and thinking that pvp even in bgs should be about of outplaying enemy by your skill not by literally first spawned rng towers (i had like 500 points lead win against 2 teams in that 700 points map (yes i really dont care about naming of these obnoxious battlegrounds)).

Rng towers can be fine, but as i said, 1v1v1 makes it worse.
RNG towers can't be fine because Square Enix isn't capable of making competent changes to Frontlines at this point. Anytime Square Enix has changed something about Frontlines, it has catastrophically fucked it up. Shatter was a favorite map, and instead of reworking Seal Rock, Or Borderland Ruins, they ruined a map most people looked forward to playing on. I don't want SE to put their grubby hands on any other maps since we know all they'll do is neuter them with their incompent game design. Almost universally every change that came after 6.1 has been bad for Frontlines and that trend is going to continue until the mode is completely drained of anything resembling competitive PvP.