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  1. #1
    Player
    Mawlzy's Avatar
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    Sep 2023
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    2,740
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Valence View Post
    My ratio is currently at 38% with over 1600 games, and peaked at some point last expansion at 41%. I play exclusively solo (or partied with a friend doing their daily which is like playing solo).
    Anyway, my point was actually that I do think removing rewards for 3rd and 2nd place is only going to compound the problem and prove to be a total disaster.
    Agreed, although for slightly different reasons to some of the previous comments. I just don't think team rewards influence how people play, nor people's willingness to report and/or vote kick. Making it winner-take-all is more likely IMO to see increasingly lopsided, premade-dominated matches, and the freeloaders will simply hope they hit the lucky 1 in 3 at team assignment.

    You see this in the mogtome event. If you're prepared to spend 15+ minutes to get either 3 or 5 tomes, then it presumably matters to you to try and get the 5. And yet matches during the event see even more lethargy.
    (2)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  2. 05-01-2025 06:35 AM

  3. 05-01-2025 06:30 AM

  4. #4
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,072
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    I vote for chocobo racing bonus like thing into PVP!!
    Every alliance gets the flat same exp reward or no reward at all. Then RNG pics one for the fat bonus exp!
    (0)

  5. #5
    Player
    Mawlzy's Avatar
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    Sep 2023
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    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Yeah I wasn't considering the possibility of throwing, motivated by the min-maxer rational that getting 3 tomes in ten minutes is preferable to getting 5 in 18.
    (1)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  6. 05-01-2025 07:13 AM

  7. #7
    Player
    TofuLove's Avatar
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    Jan 2024
    Posts
    87
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    Making it winner-take-all is more likely IMO to see increasingly lopsided, premade-dominated matches, and the freeloaders will simply hope they hit the lucky 1 in 3 at team assignment.

    I think we can all agree that participation rewards should only be given to those participating. If people are afk at spawn for majority of the game - they should not get a free pass.

    Prior to starting this thread my thinking on the subject escalated because I also see players who are not AFK, but those who are actively throwing, hence the premise of this thread.
    What do they do? Suicide into enemy team, push wrong team on purpose to lose faster. Should they be rewarded?

    I think overall in this thread we agreed that it would be damaging to remove the rewards to 2nd or 3rd completely, and hence i agree that it would be too hardcore/toxic/cruel/unfun to remove the rewards completely. What have we discussed as alternatives?

    We discussed offering additional rewards for 1st place, readjusting rewards to make 2nd and 3rd less worth it (analogy of lowering mogtomes from 3 to 2 if you lose, or increasing 1st place to 6). Can't remember if there were other suggestions.

    I think it's a balance that SE needs to strike, having enough people to take Frontline more seriously, and still appeal to the casual roulette queuer. At the moment the mode is super casual. Which can lead to completely garbage games. How much you adjust that scale towards hardcore and still keep it fun is tricky, but would be rewarding to the state of pvp in a long run.


    Quote Originally Posted by Mawlzy View Post
    I just don't think team rewards influence how people play, nor people's willingness to report and/or vote kick.
    I completely disagree. This is why there are meta premades - because there are team rewards for winning (achievements). A premade is just a roulette player who wants to win enough to get a team together.
    (0)
    Last edited by TofuLove; 05-02-2025 at 06:35 PM.

  8. #8
    Player
    Mawlzy's Avatar
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    Sep 2023
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    2,740
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    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by TofuLove View Post
    I completely disagree. This is why there are premades - because there are team rewards for winning. A premade is just a roulette player who wants to win enough to get a team together.
    You think? Okay, we have a very different take on that then.

    I've broken down the different types of premades before. Currently, I'd suggest premades with the primary objective of winning are in a minority. It's why young Ms. Lugria stands out in a mottled field of padders and mediocrity.

    The primary reward is the roulette XP. People aren't forming premades to get the small boost from winning. They play once a day riding the 33%.

    The rest of the rewards are crap.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  9. #9
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    87
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    You think? Okay, we have a very different take on that then.

    I've broken down the different types of premades before. Currently, I'd suggest premades with the primary objective of winning are in a minority. It's why young Ms. Lugria stands out in a mottled field of padders and mediocrity.

    The primary reward is the roulette XP. People aren't forming premades to get the small boost from winning. They play once a day riding the 33%.

    The rest of the rewards are crap.
    There might be some regional differences. There are padder premades on EU (more on Chaos than Light interestingly), but not nearly as many as there are in NA from my experience.

    I rarely play to pad and most padders are just bored because they already have achievements, and once you have those there is no reason to try to win.
    (0)

  10. #10
    Player
    Mawlzy's Avatar
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    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by TofuLove View Post
    There might be some regional differences. There are padder premades on EU (more on Chaos than Light interestingly), but not nearly as many as there are in NA from my experience.

    I rarely play to pad and most padders are just bored because they already have achievements, and once you have those there is no reason to try to win.
    Hmmm... I guess I just don't relate to this idea of playing FL to get achievements.

    Like the Copied Factory, sure. I needed those boots.

    PvP in any game I play to win because that is the objective. If I was bored with a game mode, or didn't enjoy it, I wouldn't play it. Which is why I don't play Shatter or Borderlands.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

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