Results 1 to 10 of 10
  1. #1
    Player
    Rolks's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    34
    Character
    Mierin L'eronaile
    World
    Zalera
    Main Class
    Bard Lv 100

    Increase Allotment

    Is there any chance you can increase allotment of Levequests. As it stands, we can only refresh 42 leves a week. To get all the achievements, it'll take 7 years at that rate. And that's only if you're paying attention to when you refresh is ready. If you are not paying attention and you max the 100 without using them, you've now wasted time and it takes even longer.

    Can we make it a weekly refresh of 100 leves? It still prevents one from spamming it, but at least we can get the Achievements in 3 years instead of 7. And it adds another thing we can do weekly instead of sporadically.
    (4)

  2. #2
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Would kinda be a spit in the face for those that did do the 7 year grind...
    (2)

    http://king.canadane.com

  3. #3
    Player
    Rolks's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    34
    Character
    Mierin L'eronaile
    World
    Zalera
    Main Class
    Bard Lv 100
    How is that a reason not to do it?

    "My dad trudged 10 miles back and forth through the snow, uphill both ways, to get to school. It would be a spit in the face to him if we bused kids to school."

    "I had to sit through Prae, the Ultima Trial, and Lahabrea all in one dungeon run. It would be a spit in the face to all of us old timers if you split it up into three different duties."

    "I had to stand at the house placard and spam it for 24 straight hours, competing against 50 other people, in order to hope to win the bid on the house. It would be a spit in the face of people like me if you instituted a housing lottery that takes mere seconds to enter, in order to hope to win the bid on the house."

    Just cause someone did it the "hard" way is no excuse not to lift arbitrary restrictions. "I had to suffer, so everyone else should have to suffer too" is an extremely poor reason not to make quality of life improvements. Unless suffering is the point for the limitations. If they want to make things miserably, tediously long, then by all means keep it the old way.

    However, as far as I can tell, the purpose of the Achievement is to recognize that a person did 5000 fieldcraft (or whatever) levequests. Not that they took 2+ years to earn it. Allowing a person to complete it in one year instead of 2+ years takes nothing away from the Achievement of having done 5000 levequests, a monumental task in and of itself.
    (4)
    Last edited by Rolks; 01-18-2025 at 11:55 PM.

  4. #4
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Think about all the players that gear up multiple jobs in the last patch cycle of an expansion - spending capped tomestones, doing raids/hunts to augment that gear... and then when the next expansion drops, all of that gear (augmented) is available via uncapped tomestones (poetics) that you get from all sorts of content.

    We already do stuff like that (thumbing our nose at the old-timers).

    I'm not saying if that's a reason to increase leve allotment. Maybe they'd have to drop the gil rewards though. It is possible that it would open the floodgates to further inflation of the currency. Personally, I don't think it would be game breaking. Maybe a bot farm could leverage it, but chances are they likely have faster ways of earning gil than doing leves.

    I think the leve limit is a forgotten throwback to 1.0 where leves were one of the common ways to level up. The same was true in 2.0. While you could spam crafts to level up a DoH class, the bump from leves was significant. Allowing for a huge allotment of leves could allow a player to level their crafters very quickly just be doing lower level leves where ingredients might be more readily available. This might have been part of their thought process when they limited leve allotment. Considering cross-class actions were key for crafters in 2.0, it put a high value on doing the highest level leve you had, since leveling other classes was very important.

    But with the dawn of no cross-class actions and a plethora of ways to level your crafters at very low cost (in exchange for time), having a limit on leves is a bit silly. They could probably greatly increase the daily allotment and cap. They could lower the gil rewards by half or even 90% if they are that concerned about inflation.
    (0)

  5. #5
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    312
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Canadane View Post
    Would kinda be a spit in the face for those that did do the 7 year grind...
    I highly doubt that would be a factor in the devs' decision-making. Was it a spit in the face of everyone who got the aether currents "the right way" when they reduced the older expansions' count from 10 to 4 per zone?
    (3)

  6. #6
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    257
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    The real answer may be gil

    One of the best methods for raw gil aside from Submarines is levequests, and increasing the ammount of leves you get would make it so, so much easier for the bots and RMT sellers to quickly stockpile gil
    (1)

  7. #7
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Canadane View Post
    Would kinda be a spit in the face for those that did do the 7 year grind...
    I'm sure all 132 characters would be absolutely devastated to see a 7 year grind be turned into a 3 year grind.
    (3)

  8. #8
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    OP is right.

    All mountains should be eroded over time, to give a bad metaphor.

    This is why unsynched duties were originally implemented and why iLvl caps inevitably get removed.

    If you want the full challenge, then CHOOSE to use fewer leve allowances.

    No one is double checking your work because NOBODY CARES
    (1)

  9. #9
    Player
    Raenra's Avatar
    Join Date
    Jul 2022
    Posts
    100
    Character
    Raenra Applesauce
    World
    Ravana
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raraka View Post
    The real answer may be gil

    One of the best methods for raw gil aside from Submarines is levequests, and increasing the ammount of leves you get would make it so, so much easier for the bots and RMT sellers to quickly stockpile gil
    As someone who turns in culinary leves every week, I'd be thrilled if they toned down that gil (again).
    Maybe have the HQ bonus only apply to Exp.
    Doubly-so if it means all those achievements become do-able, and without the feeling of tossing away 10k a pop.

    (I don't enjoy the RSI from the click-spam turn-ins, but it's too much gil to ignore.)
    (0)

  10. #10
    Player
    Lynnreia's Avatar
    Join Date
    Apr 2024
    Posts
    7
    Character
    Lynnreia Salathiel
    World
    Lich
    Main Class
    Warrior Lv 100
    If gil is an issue, how about they just make leves doable anytime you want, but you only get gil/items if you had allowances while accepting them? Means people who want the achievements can just grind away at it but won't get any other kind of reward. Of course, this wouldn't make the 20M gil achievement any easier, but at least it'd solve the majority of them.
    (0)