I'd rather level slower in content based leveling then grind with a group of random people with no set goal in sight at all. The quicker the leveling the worse the game experience. I was a huge fan of FFXI until abyssea came out and turned the game to garbage.

Content based leveling will also make gear slightly more important (if slower)and will help crafters of all brackets. The xp party grinds at our current speed makes almost everything worthless. Content has more importance in an MMO then leveling speed. It should be quick, but not quick to the point you can reach level cap in no time with almost no effort.

Lower level players and new players are bored and quit before they hit 20-30 because of nothing to do. Toto-rak is a pathetic joke as far as content goes. the time limit makes it a turn-off and the fact they have to wait til that level range to do it is discouraging.

Lets not forget: games with content based leveling destroy BOTH FFXI and FFXIV combine in sales and population. I think if you add FFXI and FFXIV's population together you don't even get 5% of WoWs overall current population. Not to mention the off-spins of WoW have a higher playerbase then both FF games as well. Even free-to-play MMOs can turn a better profit if enough play them.