What is the difference between completing a leve quest that says kill x number of mobs, or completing a "class" quest that says kill x number of mobs? People try and disguise all these leveling ideas as being different but it just boils down to kill a ton of mobs over and over again, kill a ton of mobs and receive a bonus every once in a while, or kill a ton of mobs in an instance then run the instance over and over. Did anyone really derive far more enjoyment from WoW quest hubs than they do from leves? Its still a grind, and nearly all FF games have required you to grind at some point.
Unique quests like Maat etc would be great and I hope they add them, but I don't know how they can create enough content like that to level multiple jobs to max level.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.