Quote Originally Posted by Jennestia View Post
My main concern is that given the fact there needs to be enough quests to sustain a system like this they will be very throw away quality quests that are repeatable since as said it's mostly a 1:1 playstyle in MMORPGs, not the kind we have in FFXI/FFXIV.

If SE were smart about this, they can make monster griding the main progression and quest chaining a supplement to it, much like they did in FFXI with Fields/Grounds of Valour -- barring alliances (in XI) you gain monster kill exp + completion bonus which goes up to 1k-4k a pop and self-repeating.
This imo would have been the best way to go...or a blance of both so you can do either one or both.